dolphin/Source/Core/Core
JosJuice f85266df20 SConfig: Replace bNTSC with m_region
This lets us get rid of VideoInterface::SetRegionReg,
a huge hack in CEXIMemoryCard, and some minor things.
2017-01-02 20:57:48 +01:00
..
Boot SConfig: Replace bNTSC with m_region 2017-01-02 20:57:48 +01:00
Debugger
DSP DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
FifoPlayer
HLE HLE: Add a hook for JUTWarningConsole_f 2016-12-09 23:40:06 +01:00
HW SConfig: Replace bNTSC with m_region 2017-01-02 20:57:48 +01:00
IPC_HLE
PowerPC JitRegCache: Get rid of reliance on the jit global variable 2016-12-28 17:52:58 -05:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp SConfig: Replace bNTSC with m_region 2017-01-02 20:57:48 +01:00
BootManager.h
CMakeLists.txt JitRegCache: Separate FPURegCache and GPRRegCache into their own files 2016-12-28 17:47:25 -05:00
ConfigManager.cpp SConfig: Replace bNTSC with m_region 2017-01-02 20:57:48 +01:00
ConfigManager.h SConfig: Replace bNTSC with m_region 2017-01-02 20:57:48 +01:00
Core.cpp
Core.h
Core.vcxproj JitRegCache: Separate FPURegCache and GPRRegCache into their own files 2016-12-28 17:47:25 -05:00
Core.vcxproj.filters JitRegCache: Separate FPURegCache and GPRRegCache into their own files 2016-12-28 17:47:25 -05:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPEmulator.h
ec_wii.cpp
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Merge pull request #4495 from slashiee/dump-textures-hotkey 2017-01-01 17:28:56 -08:00
HotkeyManager.h Merge pull request #4495 from slashiee/dump-textures-hotkey 2017-01-01 17:28:56 -08:00
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
Movie.h Movie: Replace incorrect name and comment for numControllers 2016-12-24 18:27:56 +01:00
NetPlayClient.cpp
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp
State.h