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The switch statements in these functions appear to get transformed into an if..else chain on NVIDIA's OpenGL/Vulkan drivers, resulting in lower performance than the D3D counterparts. Transforming the switch into a binary tree of ifs can increase performance by up to 20%. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||