dolphin/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp
Dentomologist fb3a727fcc WiiTASInputWindow: Update controls when attachment changes
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
2025-01-18 14:15:20 -08:00

532 lines
25 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/TAS/WiiTASInputWindow.h"
#include <cmath>
#include <QCheckBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QSpacerItem>
#include <QSpinBox>
#include <QVBoxLayout>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Core/Core.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/Extension/Classic.h"
#include "Core/HW/WiimoteEmu/Extension/Extension.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/MotionPlus.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/System.h"
#include "DolphinQt/QtUtils/AspectRatioWidget.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "DolphinQt/QtUtils/SetWindowDecorations.h"
#include "DolphinQt/TAS/IRWidget.h"
#include "DolphinQt/TAS/TASCheckBox.h"
#include "DolphinQt/TAS/TASSpinBox.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/InputConfig.h"
using namespace WiimoteCommon;
WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(parent), m_num(num)
{
const QKeySequence ir_x_shortcut_key_sequence = QKeySequence(Qt::ALT | Qt::Key_X);
const QKeySequence ir_y_shortcut_key_sequence = QKeySequence(Qt::ALT | Qt::Key_C);
m_ir_box = new QGroupBox(QStringLiteral("%1 (%2/%3)")
.arg(tr("IR"),
ir_x_shortcut_key_sequence.toString(QKeySequence::NativeText),
ir_y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
const int ir_x_center = static_cast<int>(std::round(ir_max_x / 2.));
const int ir_y_center = static_cast<int>(std::round(ir_max_y / 2.));
auto* x_layout = new QHBoxLayout;
m_ir_x_value = CreateSliderValuePair(
WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
&m_wiimote_overrider, x_layout, ir_x_center, ir_x_center, ir_min_x, ir_max_x,
ir_x_shortcut_key_sequence, Qt::Horizontal, m_ir_box);
auto* y_layout = new QVBoxLayout;
m_ir_y_value = CreateSliderValuePair(
WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
&m_wiimote_overrider, y_layout, ir_y_center, ir_y_center, ir_min_y, ir_max_y,
ir_y_shortcut_key_sequence, Qt::Vertical, m_ir_box);
m_ir_y_value->setMaximumWidth(60);
auto* visual = new IRWidget(this);
visual->SetX(ir_x_center);
visual->SetY(ir_y_center);
connect(m_ir_x_value, &QSpinBox::valueChanged, visual, &IRWidget::SetX);
connect(m_ir_y_value, &QSpinBox::valueChanged, visual, &IRWidget::SetY);
connect(visual, &IRWidget::ChangedX, m_ir_x_value, &QSpinBox::setValue);
connect(visual, &IRWidget::ChangedY, m_ir_y_value, &QSpinBox::setValue);
auto* visual_ar = new AspectRatioWidget(visual, ir_max_x, ir_max_y);
auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* ir_layout = new QVBoxLayout;
ir_layout->addLayout(x_layout);
ir_layout->addLayout(visual_layout);
m_ir_box->setLayout(ir_layout);
m_nunchuk_stick_box =
CreateStickInputs(tr("Nunchuk Stick"), WiimoteEmu::Nunchuk::STICK_GROUP, &m_nunchuk_overrider,
0, 0, 255, 255, Qt::Key_F, Qt::Key_G);
m_classic_left_stick_box =
CreateStickInputs(tr("Left Stick"), WiimoteEmu::Classic::LEFT_STICK_GROUP,
&m_classic_overrider, 0, 0, 63, 63, Qt::Key_F, Qt::Key_G);
m_classic_right_stick_box =
CreateStickInputs(tr("Right Stick"), WiimoteEmu::Classic::RIGHT_STICK_GROUP,
&m_classic_overrider, 0, 0, 31, 31, Qt::Key_Q, Qt::Key_W);
// Need to enforce the same minimum width because otherwise the different lengths in the labels
// used on the QGroupBox will cause the StickWidgets to have different sizes.
m_ir_box->setMinimumWidth(20);
m_nunchuk_stick_box->setMinimumWidth(20);
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(m_ir_box);
top_layout->addWidget(m_nunchuk_stick_box);
top_layout->addWidget(m_classic_left_stick_box);
top_layout->addWidget(m_classic_right_stick_box);
m_remote_accelerometer_box = new QGroupBox(tr("Wii Remote Accelerometer"));
constexpr u16 ACCEL_ZERO_G = WiimoteEmu::Wiimote::ACCEL_ZERO_G << 2;
constexpr u16 ACCEL_ONE_G = WiimoteEmu::Wiimote::ACCEL_ONE_G << 2;
constexpr u16 ACCEL_MIN = 0;
constexpr u16 ACCEL_MAX = (1 << 10) - 1;
constexpr double ACCEL_SCALE = (ACCEL_ONE_G - ACCEL_ZERO_G) / MathUtil::GRAVITY_ACCELERATION;
auto* remote_accelerometer_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
&m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_Q, m_remote_accelerometer_box, ACCEL_SCALE);
auto* remote_accelerometer_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
&m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_W, m_remote_accelerometer_box, ACCEL_SCALE);
auto* remote_accelerometer_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
&m_wiimote_overrider, ACCEL_ZERO_G, ACCEL_ONE_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_E, m_remote_accelerometer_box, ACCEL_SCALE);
auto* remote_accelerometer_layout = new QVBoxLayout;
remote_accelerometer_layout->addLayout(remote_accelerometer_x_layout);
remote_accelerometer_layout->addLayout(remote_accelerometer_y_layout);
remote_accelerometer_layout->addLayout(remote_accelerometer_z_layout);
m_remote_accelerometer_box->setLayout(remote_accelerometer_layout);
m_remote_gyroscope_box = new QGroupBox(tr("Wii Remote Gyroscope"));
// MotionPlus can report values using either a slow scale (greater precision) or a fast scale
// (greater range). To ensure the user can select every possible value, TAS input uses the
// precision of the slow scale and the range of the fast scale. This does mean TAS input has more
// selectable values than MotionPlus has reportable values, but that's not too big of a problem.
constexpr double GYRO_STRETCH =
static_cast<double>(WiimoteEmu::MotionPlus::CALIBRATION_FAST_SCALE_DEGREES) /
WiimoteEmu::MotionPlus::CALIBRATION_SLOW_SCALE_DEGREES;
constexpr u32 GYRO_MIN = 0;
constexpr u32 GYRO_MAX = WiimoteEmu::MotionPlus::MAX_VALUE * GYRO_STRETCH;
constexpr u32 GYRO_ZERO = WiimoteEmu::MotionPlus::ZERO_VALUE * GYRO_STRETCH;
constexpr double GYRO_SCALE = GYRO_MAX / 2 / WiimoteEmu::MotionPlus::FAST_MAX_RAD_PER_SEC;
auto* remote_gyroscope_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
&m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
Qt::Key_R, m_remote_gyroscope_box, GYRO_SCALE);
auto* remote_gyroscope_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
&m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
Qt::Key_T, m_remote_gyroscope_box, GYRO_SCALE);
auto* remote_gyroscope_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Wiimote::GYROSCOPE_GROUP,
ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
&m_wiimote_overrider, GYRO_ZERO, GYRO_ZERO, GYRO_MIN, GYRO_MAX,
Qt::Key_Y, m_remote_gyroscope_box, GYRO_SCALE);
auto* remote_gyroscope_layout = new QVBoxLayout;
remote_gyroscope_layout->addLayout(remote_gyroscope_x_layout);
remote_gyroscope_layout->addLayout(remote_gyroscope_y_layout);
remote_gyroscope_layout->addLayout(remote_gyroscope_z_layout);
m_remote_gyroscope_box->setLayout(remote_gyroscope_layout);
m_nunchuk_accelerometer_box = new QGroupBox(tr("Nunchuk Accelerometer"));
auto* nunchuk_accelerometer_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
&m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_I, m_nunchuk_accelerometer_box);
auto* nunchuk_accelerometer_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
&m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ZERO_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_O, m_nunchuk_accelerometer_box);
auto* nunchuk_accelerometer_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
&m_nunchuk_overrider, ACCEL_ZERO_G, ACCEL_ONE_G, ACCEL_MIN,
ACCEL_MAX, Qt::Key_P, m_nunchuk_accelerometer_box);
auto* nunchuk_accelerometer_layout = new QVBoxLayout;
nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_x_layout);
nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_y_layout);
nunchuk_accelerometer_layout->addLayout(nunchuk_accelerometer_z_layout);
m_nunchuk_accelerometer_box->setLayout(nunchuk_accelerometer_layout);
m_triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_layout = CreateSliderValuePairLayout(
tr("Left"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::L_ANALOG,
&m_classic_overrider, 0, 0, 0, 31, Qt::Key_N, m_triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(
tr("Right"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::R_ANALOG,
&m_classic_overrider, 0, 0, 0, 31, Qt::Key_M, m_triggers_box);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
m_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::A_BUTTON, &m_wiimote_overrider);
m_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::B_BUTTON, &m_wiimote_overrider);
m_1_button = CreateButton(QStringLiteral("&1"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::ONE_BUTTON, &m_wiimote_overrider);
m_2_button = CreateButton(QStringLiteral("&2"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::TWO_BUTTON, &m_wiimote_overrider);
m_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::PLUS_BUTTON, &m_wiimote_overrider);
m_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::MINUS_BUTTON, &m_wiimote_overrider);
m_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
WiimoteEmu::Wiimote::HOME_BUTTON, &m_wiimote_overrider);
m_left_button = CreateButton(QStringLiteral("&Left"), WiimoteEmu::Wiimote::DPAD_GROUP,
DIRECTION_LEFT, &m_wiimote_overrider);
m_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Wiimote::DPAD_GROUP, DIRECTION_UP,
&m_wiimote_overrider);
m_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Wiimote::DPAD_GROUP,
DIRECTION_DOWN, &m_wiimote_overrider);
m_right_button = CreateButton(QStringLiteral("&Right"), WiimoteEmu::Wiimote::DPAD_GROUP,
DIRECTION_RIGHT, &m_wiimote_overrider);
m_c_button = CreateButton(QStringLiteral("&C"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
WiimoteEmu::Nunchuk::C_BUTTON, &m_nunchuk_overrider);
m_z_button = CreateButton(QStringLiteral("&Z"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
WiimoteEmu::Nunchuk::Z_BUTTON, &m_nunchuk_overrider);
auto* buttons_layout = new QGridLayout;
buttons_layout->addWidget(m_a_button, 0, 0);
buttons_layout->addWidget(m_b_button, 0, 1);
buttons_layout->addWidget(m_1_button, 0, 2);
buttons_layout->addWidget(m_2_button, 0, 3);
buttons_layout->addWidget(m_plus_button, 0, 4);
buttons_layout->addWidget(m_minus_button, 0, 5);
buttons_layout->addWidget(m_home_button, 1, 0);
buttons_layout->addWidget(m_left_button, 1, 1);
buttons_layout->addWidget(m_up_button, 1, 2);
buttons_layout->addWidget(m_down_button, 1, 3);
buttons_layout->addWidget(m_right_button, 1, 4);
buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 7);
m_remote_buttons_box = new QGroupBox(tr("Wii Remote Buttons"));
m_remote_buttons_box->setLayout(buttons_layout);
auto* nunchuk_buttons_layout = new QHBoxLayout;
nunchuk_buttons_layout->addWidget(m_c_button);
nunchuk_buttons_layout->addWidget(m_z_button);
nunchuk_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding));
m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
m_classic_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::A_BUTTON, &m_classic_overrider);
m_classic_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::B_BUTTON, &m_classic_overrider);
m_classic_x_button = CreateButton(QStringLiteral("&X"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::X_BUTTON, &m_classic_overrider);
m_classic_y_button = CreateButton(QStringLiteral("&Y"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::Y_BUTTON, &m_classic_overrider);
m_classic_zl_button = CreateButton(QStringLiteral("&ZL"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::ZL_BUTTON, &m_classic_overrider);
m_classic_zr_button = CreateButton(QStringLiteral("ZR"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::ZR_BUTTON, &m_classic_overrider);
m_classic_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::PLUS_BUTTON, &m_classic_overrider);
m_classic_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::MINUS_BUTTON, &m_classic_overrider);
m_classic_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Classic::BUTTONS_GROUP,
WiimoteEmu::Classic::HOME_BUTTON, &m_classic_overrider);
m_classic_l_button = CreateButton(QStringLiteral("&L"), WiimoteEmu::Classic::TRIGGERS_GROUP,
WiimoteEmu::Classic::L_DIGITAL, &m_classic_overrider);
m_classic_r_button = CreateButton(QStringLiteral("&R"), WiimoteEmu::Classic::TRIGGERS_GROUP,
WiimoteEmu::Classic::R_DIGITAL, &m_classic_overrider);
m_classic_left_button = CreateButton(QStringLiteral("L&eft"), WiimoteEmu::Classic::DPAD_GROUP,
DIRECTION_LEFT, &m_classic_overrider);
m_classic_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Classic::DPAD_GROUP,
DIRECTION_UP, &m_classic_overrider);
m_classic_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Classic::DPAD_GROUP,
DIRECTION_DOWN, &m_classic_overrider);
m_classic_right_button = CreateButton(QStringLiteral("R&ight"), WiimoteEmu::Classic::DPAD_GROUP,
DIRECTION_RIGHT, &m_classic_overrider);
auto* classic_buttons_layout = new QGridLayout;
classic_buttons_layout->addWidget(m_classic_a_button, 0, 0);
classic_buttons_layout->addWidget(m_classic_b_button, 0, 1);
classic_buttons_layout->addWidget(m_classic_x_button, 0, 2);
classic_buttons_layout->addWidget(m_classic_y_button, 0, 3);
classic_buttons_layout->addWidget(m_classic_l_button, 0, 4);
classic_buttons_layout->addWidget(m_classic_r_button, 0, 5);
classic_buttons_layout->addWidget(m_classic_zl_button, 0, 6);
classic_buttons_layout->addWidget(m_classic_zr_button, 0, 7);
classic_buttons_layout->addWidget(m_classic_plus_button, 1, 0);
classic_buttons_layout->addWidget(m_classic_minus_button, 1, 1);
classic_buttons_layout->addWidget(m_classic_home_button, 1, 2);
classic_buttons_layout->addWidget(m_classic_left_button, 1, 3);
classic_buttons_layout->addWidget(m_classic_up_button, 1, 4);
classic_buttons_layout->addWidget(m_classic_down_button, 1, 5);
classic_buttons_layout->addWidget(m_classic_right_button, 1, 6);
classic_buttons_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Expanding), 0, 8);
m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
m_classic_buttons_box->setLayout(classic_buttons_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(top_layout);
layout->addWidget(m_remote_accelerometer_box);
layout->addWidget(m_remote_gyroscope_box);
layout->addWidget(m_nunchuk_accelerometer_box);
layout->addWidget(m_triggers_box);
layout->addWidget(m_remote_buttons_box);
layout->addWidget(m_nunchuk_buttons_box);
layout->addWidget(m_classic_buttons_box);
layout->addWidget(m_settings_box);
setLayout(layout);
}
WiimoteEmu::Wiimote* WiiTASInputWindow::GetWiimote()
{
return static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(m_num));
}
ControllerEmu::Attachments* WiiTASInputWindow::GetAttachments()
{
return static_cast<ControllerEmu::Attachments*>(
GetWiimote()->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Attachments));
}
WiimoteEmu::Extension* WiiTASInputWindow::GetExtension()
{
return static_cast<WiimoteEmu::Extension*>(
GetAttachments()->GetAttachmentList()[m_active_extension].get());
}
void WiiTASInputWindow::UpdateExtension(const int extension)
{
const auto new_extension = static_cast<WiimoteEmu::ExtensionNumber>(extension);
if (new_extension == m_active_extension)
return;
m_active_extension = new_extension;
UpdateControlVisibility();
UpdateInputOverrideFunction();
}
void WiiTASInputWindow::UpdateMotionPlus(const bool attached)
{
if (attached == m_is_motion_plus_attached)
return;
m_is_motion_plus_attached = attached;
UpdateControlVisibility();
}
void WiiTASInputWindow::LoadExtensionAndMotionPlus()
{
WiimoteEmu::Wiimote* const wiimote = GetWiimote();
if (Core::IsRunning(Core::System::GetInstance()))
{
m_active_extension = wiimote->GetActiveExtensionNumber();
m_is_motion_plus_attached = wiimote->GetMotionPlusSetting().GetValue();
}
else
{
Common::IniFile ini;
ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
const std::string section_name = "Wiimote" + std::to_string(m_num + 1);
std::string extension;
ini.GetIfExists(section_name, "Extension", &extension);
if (extension == "Nunchuk")
m_active_extension = WiimoteEmu::ExtensionNumber::NUNCHUK;
else if (extension == "Classic")
m_active_extension = WiimoteEmu::ExtensionNumber::CLASSIC;
else
m_active_extension = WiimoteEmu::ExtensionNumber::NONE;
m_is_motion_plus_attached = true;
ini.GetIfExists(section_name, "Extension/Attach MotionPlus", &m_is_motion_plus_attached);
}
UpdateControlVisibility();
UpdateInputOverrideFunction();
m_motion_plus_callback_id =
wiimote->GetMotionPlusSetting().AddCallback([this](const bool attached) {
QueueOnObject(this, [this, attached] { UpdateMotionPlus(attached); });
});
m_attachment_callback_id =
GetAttachments()->GetAttachmentSetting().AddCallback([this](const int extension_index) {
QueueOnObject(this, [this, extension_index] { UpdateExtension(extension_index); });
});
}
void WiiTASInputWindow::UpdateControlVisibility()
{
if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
{
setWindowTitle(tr("Wii TAS Input %1 - Wii Remote + Nunchuk").arg(m_num + 1));
SetQWidgetWindowDecorations(m_ir_box);
m_ir_box->show();
SetQWidgetWindowDecorations(m_nunchuk_stick_box);
m_nunchuk_stick_box->show();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
SetQWidgetWindowDecorations(m_remote_accelerometer_box);
m_remote_accelerometer_box->show();
m_remote_gyroscope_box->setVisible(m_is_motion_plus_attached);
SetQWidgetWindowDecorations(m_nunchuk_accelerometer_box);
m_nunchuk_accelerometer_box->show();
m_triggers_box->hide();
SetQWidgetWindowDecorations(m_nunchuk_buttons_box);
m_nunchuk_buttons_box->show();
SetQWidgetWindowDecorations(m_remote_buttons_box);
m_remote_buttons_box->show();
m_classic_buttons_box->hide();
}
else if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
{
setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
m_ir_box->hide();
m_nunchuk_stick_box->hide();
SetQWidgetWindowDecorations(m_classic_right_stick_box);
m_classic_right_stick_box->show();
SetQWidgetWindowDecorations(m_classic_left_stick_box);
m_classic_left_stick_box->show();
m_remote_accelerometer_box->hide();
m_remote_gyroscope_box->hide();
m_nunchuk_accelerometer_box->hide();
SetQWidgetWindowDecorations(m_triggers_box);
m_triggers_box->show();
m_remote_buttons_box->hide();
m_nunchuk_buttons_box->hide();
SetQWidgetWindowDecorations(m_classic_buttons_box);
m_classic_buttons_box->show();
}
else
{
setWindowTitle(tr("Wii TAS Input %1 - Wii Remote").arg(m_num + 1));
m_ir_box->show();
m_nunchuk_stick_box->hide();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
SetQWidgetWindowDecorations(m_remote_accelerometer_box);
m_remote_accelerometer_box->show();
m_remote_gyroscope_box->setVisible(m_is_motion_plus_attached);
m_nunchuk_accelerometer_box->hide();
m_triggers_box->hide();
SetQWidgetWindowDecorations(m_remote_buttons_box);
m_remote_buttons_box->show();
m_nunchuk_buttons_box->hide();
m_classic_buttons_box->hide();
}
// Without these calls, switching between attachments can result in the Stick/IRWidgets being
// surrounded by large amounts of empty space in one dimension.
adjustSize();
resize(sizeHint());
}
void WiiTASInputWindow::hideEvent(QHideEvent* const event)
{
WiimoteEmu::Wiimote* const wiimote = GetWiimote();
wiimote->ClearInputOverrideFunction();
wiimote->GetMotionPlusSetting().RemoveCallback(m_motion_plus_callback_id);
GetExtension()->ClearInputOverrideFunction();
GetAttachments()->GetAttachmentSetting().RemoveCallback(m_attachment_callback_id);
TASInputWindow::hideEvent(event);
}
void WiiTASInputWindow::showEvent(QShowEvent* const event)
{
LoadExtensionAndMotionPlus();
TASInputWindow::showEvent(event);
}
void WiiTASInputWindow::UpdateInputOverrideFunction()
{
WiimoteEmu::Wiimote* const wiimote = GetWiimote();
if (m_active_extension != WiimoteEmu::ExtensionNumber::CLASSIC)
wiimote->SetInputOverrideFunction(m_wiimote_overrider.GetInputOverrideFunction());
if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
GetExtension()->SetInputOverrideFunction(m_nunchuk_overrider.GetInputOverrideFunction());
if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
GetExtension()->SetInputOverrideFunction(m_classic_overrider.GetInputOverrideFunction());
}