dolphin/Source/Core
Léo Lam fb46520c74 Netplay: Change Wiimote sources before booting
It is kind of silly to connect all of the configured Wii remotes (from
the user config; NOT netplay assigned remotes), then connect/disconnect
additional Wii remotes *after* the core has booted.

(The bWii check has been removed, because it's actually unneeded;
m_wiimote_map is always usable regardless of bWii. And we can't get
info about the currently running game without booting the core with our
current config system…)

This should fix Netplay trying to connect all configured Wii remotes.
2017-02-22 22:52:13 +01:00
..
AudioCommon C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
Common C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
Core Netplay: Change Wiimote sources before booting 2017-02-22 22:52:13 +01:00
DiscIO Forward declare IBlobReader in Volume headers 2017-02-19 08:40:30 +01:00
DolphinQt2 Use .manifest file for apps on Windows 2017-02-10 14:18:45 -08:00
DolphinWX Remove IsReadOnly check when stop recording 2017-02-17 23:23:42 -05:00
InputCommon Add missing "functional" include 2017-02-20 14:25:55 +00:00
UICommon Fix LLVM error 2017-02-10 19:07:30 -08:00
VideoBackends Merge pull request #4924 from stenzek/vulkan-list-restart 2017-02-18 21:58:30 +10:00
VideoCommon Merge pull request #4924 from stenzek/vulkan-list-restart 2017-02-18 21:58:30 +10:00
CMakeLists.txt