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There's a direct analogue of this function within DirectFilesystemAssetLibrary that *is* used, however, so we can get rid of this one. |
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|---|---|---|
| .. | ||
| CustomAsset.cpp | ||
| CustomAsset.h | ||
| CustomAssetLibrary.cpp | ||
| CustomAssetLibrary.h | ||
| CustomAssetLoader.cpp | ||
| CustomAssetLoader.h | ||
| CustomTextureData.cpp | ||
| CustomTextureData.h | ||
| DirectFilesystemAssetLibrary.cpp | ||
| DirectFilesystemAssetLibrary.h | ||
| MaterialAsset.cpp | ||
| MaterialAsset.h | ||
| ShaderAsset.cpp | ||
| ShaderAsset.h | ||
| TextureAsset.cpp | ||
| TextureAsset.h | ||