dolphin/Source/Core/VideoBackends/OGL
2016-10-01 01:09:12 +10:00
..
BoundingBox.cpp ShaderGen: Specify attribute/output locations/bindings explicitly 2016-10-01 01:09:11 +10:00
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp OGL: Remove unnecessary c_str calls 2016-09-09 06:30:34 -04:00
FramebufferManager.h
main.cpp VideoCommon: Add config fields for multithreading and validation layers 2016-10-01 01:09:12 +10:00
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp ShaderGen: Specify attribute/output locations/bindings explicitly 2016-10-01 01:09:11 +10:00
ProgramShaderCache.h
RasterFont.cpp
RasterFont.h
Render.cpp VideoCommon: Call Renderer::SurfaceChanged on render parent resize 2016-10-01 01:09:12 +10:00
Render.h VideoCommon: Call Renderer::SurfaceChanged on render parent resize 2016-10-01 01:09:12 +10:00
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp Common: namespace MemoryUtil 2016-08-07 13:03:07 -04:00
StreamBuffer.h
TextureCache.cpp VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
TextureCache.h VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
TextureConverter.cpp EFB2RAM: Downsample higher resolutions with linear filtering. 2016-09-07 11:17:32 +12:00
TextureConverter.h
VertexManager.cpp OGL: Handle case where both constant alpha and logic op is enabled 2016-09-30 23:18:14 +10:00
VertexManager.h
VideoBackend.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00