/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */


#include "PrecompiledHeader.h"
#include <xmmintrin.h>

SSE_MXCSR g_sseMXCSR	= { DEFAULT_sseMXCSR };
SSE_MXCSR g_sseVUMXCSR	= { DEFAULT_sseVUMXCSR };

// SetCPUState -- for assignment of SSE roundmodes and clampmodes.
//
void SetCPUState(SSE_MXCSR sseMXCSR, SSE_MXCSR sseVUMXCSR)
{
	//Msgbox::Alert("SetCPUState: Config.sseMXCSR = %x; Config.sseVUMXCSR = %x \n", Config.sseMXCSR, Config.sseVUMXCSR);

	g_sseMXCSR		= sseMXCSR.ApplyReserveMask();
	g_sseVUMXCSR	= sseVUMXCSR.ApplyReserveMask();

	_mm_setcsr( g_sseMXCSR.bitmask );
}

