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GameDB: Black adjust HPO
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@ -13064,6 +13064,8 @@ SLAJ-25008:
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SLAJ-25011:
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name: "Shin Sangoku Musou 3"
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region: "NTSC-Unk"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLAJ-25012:
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name: "Final Fantasy X-2"
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region: "NTSC-Unk"
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@ -13326,7 +13328,7 @@ SLAJ-25078:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -14133,7 +14135,7 @@ SLED-53937:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -18201,18 +18203,28 @@ SLES-51660:
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SLES-51661:
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name: "Dynasty Warriors 4"
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region: "PAL-E"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLES-51662:
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name: "Dynasty Warriors 4"
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region: "PAL-F"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLES-51663:
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name: "Dynasty Warriors 4"
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region: "PAL-G"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLES-51664:
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name: "Dynasty Warriors 4"
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region: "PAL-I"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLES-51665:
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name: "Dynasty Warriors 4"
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region: "PAL-S"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLES-51666:
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name: "Piglet - El Gran Juego de Disney"
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name-en: "Piglet's Big Game"
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@ -24805,7 +24817,7 @@ SLES-53886:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -25242,7 +25254,7 @@ SLES-54030:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -31091,6 +31103,8 @@ SLKA-25050:
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name: "진・삼국무쌍 3" # Undumped on ReDump as of 2025-08-28
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name-en: "Jin Samguk Mussang 3"
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region: "NTSC-K"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLKA-25051:
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name: "클락 타워 3"
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name-en: "Clock Tower 3"
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@ -42255,6 +42269,8 @@ SLPM-65248:
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name-sort: "しんさんごくむそう3"
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name-en: "Shin Sangoku Musou 3"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLPM-65249:
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name: "CHAOS LEGION"
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name-sort: "かおす れぎおん"
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@ -48866,7 +48882,7 @@ SLPM-66354:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -49932,6 +49948,8 @@ SLPM-66522:
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name-sort: "しんさんごくむそう3 [こーえーていばんしりーず]"
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name-en: "Shin Sangoku Musou 3 [KOEI Selection]"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLPM-66523:
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name: "三國志Ⅸ with パワーアップキット [KOEI The Best]"
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name-sort: "さんごくし 9 with ぱわーあっぷきっと [KOEI The Best]"
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@ -51212,7 +51230,7 @@ SLPM-66731:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -52565,7 +52583,7 @@ SLPM-66961:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -53504,16 +53522,22 @@ SLPM-74215:
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name-sort: "しんさんごくむそう3 [PlayStation2 the Best]"
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name-en: "Shin Sangoku Musou 3 [PlayStation2 the Best]"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLPM-74216:
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name: "真・三國無双3 猛将伝 [PlayStation2 the Best]"
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name-sort: "しんさんごくむそう3 もうしょうでん [PlayStation2 the Best]"
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name-en: "Shin Sangoku Musou 3 - Moushouden [PlayStation2 the Best]"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLPM-74217:
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name: "真・三國無双3 [PlayStation2 the Best] [メガパック]"
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name-sort: "しんさんごくむそう3 [PlayStation2 the Best] [めがぱっく]"
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name-en: "Shin Sangoku Musou 3 [PlayStation2 the Best] [Mega Pack]"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLPM-74218:
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name: "シャイニング・ティアーズ [PlayStation2 the Best]"
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name-sort: "しゃいにんぐ・てぃあーず [PlayStation2 the Best]"
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@ -66759,6 +66783,8 @@ SLUS-20653:
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name: "Dynasty Warriors 4"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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textureInsideRT: 1 # Fixes missing graphics.
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SLUS-20655:
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name: "The Hobbit - The Prelude to the Lord of the Rings"
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name-sort: "Hobbit, The - The Prelude to the Lord of the Rings"
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@ -71263,7 +71289,7 @@ SLUS-21376:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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@ -75339,7 +75365,7 @@ SLUS-29180:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Improves lighting on buildings and objects.
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autoFlush: 2 # Properly diffuses light instead of strips of light.
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halfPixelOffset: 4 # Mostly aligns post-processing.
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halfPixelOffset: 5 # Mostly aligns post-processing.
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nativeScaling: 2 # Improves post-processing smoothness.
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getSkipCount: "GSC_BlackAndBurnoutSky"
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beforeDraw: "OI_BurnoutGames"
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