mirror of
https://github.com/PCSX2/pcsx2.git
synced 2025-12-16 04:08:48 +00:00
[ci skip] Qt: Update Base Translation.
This commit is contained in:
parent
af5279cf56
commit
29a1304218
@ -7991,6 +7991,11 @@ Please check your username and password, and try again.</source>
|
||||
<source>Enabled</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8535"/>
|
||||
<source>Direct3D 12 (Not Recommended)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8554"/>
|
||||
<source>2x Native (~720px/HD)</source>
|
||||
@ -9836,11 +9841,6 @@ Do you want to load this save and continue?</source>
|
||||
<source>Direct3D 11</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8535"/>
|
||||
<source>Direct3D 12</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8536"/>
|
||||
<source>OpenGL</source>
|
||||
@ -11320,12 +11320,12 @@ Do you want to load this save and continue?</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2673"/>
|
||||
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2675"/>
|
||||
<source>Stencil buffers and texture barriers are both unavailable, this will break some graphical effects.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5042"/>
|
||||
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5044"/>
|
||||
<source>Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@ -11354,12 +11354,12 @@ To use the Vulkan renderer, you should remove this app package.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/GS/Renderers/DX11/GSDevice11.cpp" line="115"/>
|
||||
<location filename="../../pcsx2/GS/Renderers/DX11/GSDevice11.cpp" line="116"/>
|
||||
<source>Failed to create D3D11 device: 0x{:08X}. A GPU which supports Direct3D Feature Level 10.0 is required.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/GS/Renderers/DX11/GSDevice11.cpp" line="514"/>
|
||||
<location filename="../../pcsx2/GS/Renderers/DX11/GSDevice11.cpp" line="515"/>
|
||||
<source>The Direct3D11 renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
|
||||
Do not request support, please upgrade your hardware/drivers first.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
@ -14361,12 +14361,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="28"/>
|
||||
<source>Direct3D 12</source>
|
||||
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="32"/>
|
||||
<source>OpenGL</source>
|
||||
@ -14571,6 +14565,12 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<source>Disabled</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="28"/>
|
||||
<source>Direct3D 12 (Not Recommended)</source>
|
||||
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="466"/>
|
||||
<source>Overrides the full-motion video (FMV) aspect ratio. If disabled, the FMV Aspect Ratio will match the same value as the general Aspect Ratio setting.</source>
|
||||
@ -14611,6 +14611,11 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<source>Reduces blurriness of large textures applied to small, steeply angled surfaces by sampling colors from the two nearest Mipmaps. Requires Mipmapping to be 'on'.<br> Off: Disables the feature.<br> Trilinear (PS2): Applies Trilinear filtering to all surfaces that a game instructs the PS2 to.<br> Trilinear (Forced): Applies Trilinear filtering to all surfaces, even if the game told the PS2 not to.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="549"/>
|
||||
<source>Control the accuracy level of the GS blending unit emulation.<br> The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.<br> Note that Direct3D 12's blending is reduced in capability compared to OpenGL/Vulkan/Direct3D 11.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="568"/>
|
||||
<source>Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance during readbacks but with a significant increase in power usage.</source>
|
||||
@ -15230,11 +15235,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<source>Blending Accuracy</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="549"/>
|
||||
<source>Control the accuracy level of the GS blending unit emulation.<br> The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.<br> Note that Direct3D's blending is reduced in capability compared to OpenGL/Vulkan.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="554"/>
|
||||
<source>Texture Preloading</source>
|
||||
|
||||
@ -8532,7 +8532,7 @@ TRANSLATE_NOOP("FullscreenUI", "Full");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Extra");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Automatic (Default)");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Direct3D 11");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Direct3D 12 (Not Recommeded)");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Direct3D 12 (Not Recommended)");
|
||||
TRANSLATE_NOOP("FullscreenUI", "OpenGL");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Vulkan");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Metal");
|
||||
|
||||
Loading…
Reference in New Issue
Block a user