diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index b10be4a71f..4d3471ed97 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1828,7 +1828,8 @@ SCED-52049: clampModes: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: - preloadFrameData: 1 + preloadFrameData: 1 # Fixes bad textures on Jake. + halfPixelOffset: 1 # Fixes double image. SCED-52051: name: "Official PlayStation 2 Magazine Demo 43" region: "PAL-M5" @@ -2895,7 +2896,8 @@ SCES-51248: clampModes: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: - preloadFrameData: 1 + preloadFrameData: 1 # Fixes bad textures on Jake. + halfPixelOffset: 1 # Fixes double image. SCES-51426: name: "The Getaway" region: "PAL-M5" @@ -27538,7 +27540,8 @@ SLPM-65995: clampModes: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: - preloadFrameData: 1 + preloadFrameData: 1 # Fixes bad textures on Jake. + halfPixelOffset: 1 # Fixes double image. SLPM-65996: name: "Mars of Destruction [Limited Edition]" region: "NTSC-J" @@ -40811,7 +40814,8 @@ SLUS-21018: clampModes: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: - preloadFrameData: 1 + preloadFrameData: 1 # Fixes bad textures on Jake. + halfPixelOffset: 1 # Fixes double image. SLUS-21019: name: "Technic Beat" region: "NTSC-U"