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Achievements: Fix label names for subsets
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@ -40,6 +40,7 @@
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#include <cstdlib>
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#include <functional>
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#include <limits>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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@ -2499,7 +2500,7 @@ void Achievements::DrawAchievementsWindow()
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ImVec2(display_size.x, display_size.y - heading_height - LayoutScale(ImGuiFullscreen::LAYOUT_FOOTER_HEIGHT)),
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"achievements", background, 0.0f, ImVec2(ImGuiFullscreen::LAYOUT_MENU_WINDOW_X_PADDING, 0.0f), 0))
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{
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static bool buckets_collapsed[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {};
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static std::map<std::pair<u32, u32>, bool> buckets_collapsed;
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static const char* bucket_names[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {
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TRANSLATE_NOOP("Achievements", "Unknown"),
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TRANSLATE_NOOP("Achievements", "Locked"),
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@ -2525,11 +2526,25 @@ void Achievements::DrawAchievementsWindow()
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pxAssert(bucket.bucket_type < NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS);
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// TODO: Once subsets are supported, this will need to change.
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bool& bucket_collapsed = buckets_collapsed[bucket.bucket_type];
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bucket_collapsed ^=
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ImGuiFullscreen::MenuHeadingButton(Host::TranslateToCString("Achievements", bucket_names[bucket.bucket_type]),
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bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP);
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bool& bucket_collapsed = buckets_collapsed[std::make_pair(bucket.subset_id, bucket.bucket_type)];
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const char* translated_bucket_name = Host::TranslateToCString("Achievements", bucket_names[bucket.bucket_type]);
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if (bucket.subset_id != 0)
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{
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const rc_client_subset_t* subset_info = rc_client_get_subset_info(s_client, bucket.subset_id);
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bucket_collapsed ^=
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ImGuiFullscreen::MenuHeadingButton(TinyString::from_format("{} - {}",
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subset_info != nullptr ? subset_info->title : TRANSLATE("Achievements", "Unknown Subset"),
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translated_bucket_name), bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP);
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}
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else
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{
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// Game without subsets
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bucket_collapsed ^=
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ImGuiFullscreen::MenuHeadingButton(translated_bucket_name,
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bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP);
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}
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if (!bucket_collapsed)
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{
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for (u32 i = 0; i < bucket.num_achievements; i++)
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