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VMManager: Reword save state error messages
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parent
e8c2cfa843
commit
743b0b11d8
@ -1834,7 +1834,7 @@ bool VMManager::DoLoadState(const char* filename, Error* error)
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{
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if (GSDumpReplayer::IsReplayingDump())
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{
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Error::SetString(error, TRANSLATE_STR("VMManager", "Cannot load state while replaying GS dump."));
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Error::SetString(error, TRANSLATE_STR("VMManager", "Cannot load state while replaying a GS dump."));
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return false;
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}
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@ -1858,7 +1858,7 @@ void VMManager::DoSaveState(const char* filename, s32 slot_for_message, bool zip
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{
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if (GSDumpReplayer::IsReplayingDump())
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{
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error_callback(TRANSLATE_STR("VMManager", "Cannot save state while replaying GS dump."));
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error_callback(TRANSLATE_STR("VMManager", "Cannot save state while replaying a GS dump."));
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return;
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}
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@ -1866,8 +1866,7 @@ void VMManager::DoSaveState(const char* filename, s32 slot_for_message, bool zip
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std::unique_ptr<ArchiveEntryList> elist = SaveState_DownloadState(&error);
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if (!elist)
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{
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error_callback(fmt::format(
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TRANSLATE_FS("VMManager", "Failed to save state: {}."), error.GetDescription()));
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error_callback(error.GetDescription());
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return;
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}
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@ -1915,14 +1914,14 @@ void VMManager::ZipSaveState(std::unique_ptr<ArchiveEntryList> elist,
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if (slot_for_message >= 0 && VMManager::HasValidVM())
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{
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Host::AddIconOSDMessage("SaveState", ICON_FA_FLOPPY_DISK,
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fmt::format(TRANSLATE_FS("VMManager", "State saved to slot {}."), slot_for_message),
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fmt::format(TRANSLATE_FS("VMManager", "Saved state to slot {}."), slot_for_message),
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Host::OSD_QUICK_DURATION);
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}
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}
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else
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{
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error_callback(fmt::format(
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TRANSLATE_FS("VMManager", "Failed to save state to slot {}."), slot_for_message));
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TRANSLATE_FS("VMManager", "Cannot zip state."), slot_for_message));
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}
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DevCon.WriteLn("Zipping save state to '%s' took %.2f ms", filename, timer.GetTimeMilliseconds());
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@ -1991,23 +1990,25 @@ bool VMManager::LoadState(const char* filename, Error* error)
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if (Achievements::IsHardcoreModeActive())
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{
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Error::SetString(error,
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TRANSLATE_STR("VMManager", "Cannot load save state while RetroAchievements Hardcore Mode is active."));
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TRANSLATE_STR("VMManager", "Cannot load state while RetroAchievements Hardcore Mode is active."));
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return false;
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}
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if (MemcardBusy::IsBusy())
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{
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Error::SetString(error,
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TRANSLATE_STR("VMManager", "Memory card is busy."));
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TRANSLATE_STR("VMManager", "The memory card is busy, so the state load operation has been cancelled to prevent data loss."));
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return false;
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}
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// TODO: Save the current state so we don't need to reset.
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if (DoLoadState(filename, error))
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return true;
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if (!DoLoadState(filename, error))
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{
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Reset();
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return false;
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}
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Reset();
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return false;
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return true;
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}
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bool VMManager::LoadStateFromSlot(s32 slot, bool backup, Error* error)
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@ -2015,41 +2016,42 @@ bool VMManager::LoadStateFromSlot(s32 slot, bool backup, Error* error)
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const std::string filename = GetCurrentSaveStateFileName(slot, backup);
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if (filename.empty() || !FileSystem::FileExists(filename.c_str()))
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{
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if (backup)
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "There is no save state in backup slot {}."), slot);
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else
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "There is no save state in slot {}."), slot);
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Error::SetString(error, TRANSLATE_STR("VMManager", "The save slot is empty."));
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return false;
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}
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if (Achievements::IsHardcoreModeActive())
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{
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if (backup)
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "Cannot load save state from backup slot {} while RetroAchievements Hardcore Mode is active."), slot);
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else
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "Cannot load save state from slot {} while RetroAchievements Hardcore Mode is active."), slot);
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Error::SetString(error,
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TRANSLATE_STR("VMManager", "Cannot load state while RetroAchievements Hardcore Mode is active."));
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return false;
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}
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if (MemcardBusy::IsBusy())
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{
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if (backup)
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "Failed to load save state from backup slot {} (memory card is busy)."), slot);
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else
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Error::SetStringFmt(error,
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TRANSLATE_FS("VMManager", "Failed to load save state from slot {} (memory card is busy)."), slot);
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Error::SetString(error,
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TRANSLATE_STR("VMManager",
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"The memory card is busy, so the state load operation has been cancelled to prevent data loss."));
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return false;
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}
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Host::AddIconOSDMessage("LoadStateFromSlot", ICON_FA_FOLDER_OPEN,
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fmt::format(TRANSLATE_FS("VMManager", "Loading {} from slot {}..."), backup ? TRANSLATE("VMManager", "backup state") : TRANSLATE("VMManager", "state"), slot), Host::OSD_QUICK_DURATION);
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if (!DoLoadState(filename.c_str(), error))
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return false;
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return DoLoadState(filename.c_str(), error);
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if (backup)
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{
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Host::AddIconOSDMessage("LoadStateFromSlot", ICON_FA_FOLDER_OPEN,
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fmt::format(TRANSLATE_FS("VMManager", "Loaded state from backup slot {}."), slot),
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Host::OSD_QUICK_DURATION);
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}
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else
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{
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Host::AddIconOSDMessage("LoadStateFromSlot", ICON_FA_FOLDER_OPEN,
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fmt::format(TRANSLATE_FS("VMManager", "Loaded state from slot {}."), slot),
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Host::OSD_QUICK_DURATION);
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}
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return true;
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}
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void VMManager::SaveState(
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@ -2057,7 +2059,8 @@ void VMManager::SaveState(
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{
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if (MemcardBusy::IsBusy())
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{
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error_callback(TRANSLATE_STR("VMManager", "Failed to save state (memory card is busy)."));
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error_callback(TRANSLATE_STR("VMManager",
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"The memory card is busy, so the state save operation has been cancelled to prevent data loss."));
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return;
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}
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@ -2069,14 +2072,14 @@ void VMManager::SaveStateToSlot(s32 slot, bool zip_on_thread, std::function<void
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const std::string filename(GetCurrentSaveStateFileName(slot));
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if (filename.empty())
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{
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error_callback(TRANSLATE_STR("VMManager", "Failed to generate filename for save state."));
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error_callback(TRANSLATE_STR("VMManager", "Cannot generate filename for save state."));
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return;
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}
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if (MemcardBusy::IsBusy())
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{
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error_callback(fmt::format(
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TRANSLATE_FS("VMManager", "Failed to save state to slot {} (Memory card is busy)"), slot));
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error_callback(TRANSLATE_STR("VMManager",
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"The memory card is busy, so the state save operation has been cancelled to prevent data loss."));
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return;
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}
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