diff --git a/bin/resources/icons/AppBanner.svg b/bin/resources/icons/AppBanner.svg
new file mode 100644
index 0000000000..f59072c4b2
--- /dev/null
+++ b/bin/resources/icons/AppBanner.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/pcsx2-qt/AboutDialog.ui b/pcsx2-qt/AboutDialog.ui
index 154a7bad4b..55a964538d 100644
--- a/pcsx2-qt/AboutDialog.ui
+++ b/pcsx2-qt/AboutDialog.ui
@@ -6,8 +6,8 @@
0
0
- 576
- 294
+ 580
+ 300
@@ -19,45 +19,42 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
-
-
- 40
- 20
-
+
+ QSizePolicy::Policy::Preferred
-
-
+
- 260
- 260
+ 1
+ 1
- :/icons/logo.png
+ :/icons/PCSX2logo.svg
+
+
+ false
- Qt::AlignCenter
+ Qt::AlignmentFlag::AlignCenter
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
-
-
- 40
- 20
-
+
+ QSizePolicy::Policy::Preferred
@@ -69,7 +66,7 @@
SCM Version
- Qt::AlignCenter
+ Qt::AlignmentFlag::AlignCenter
@@ -79,7 +76,7 @@
<html><head/><body><p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p></body></html>
- Qt::AlignJustify|Qt::AlignVCenter
+ Qt::AlignmentFlag::AlignJustify|Qt::AlignmentFlag::AlignVCenter
true
@@ -89,23 +86,31 @@
-
- Qt::Vertical
+ Qt::Orientation::Vertical
+
+
+ QSizePolicy::Policy::Minimum
- 20
- 40
+ 0
+ 0
-
+
+
+ true
+
+
<html><head/><body><p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p></body></html>
- Qt::AlignJustify|Qt::AlignVCenter
+ Qt::AlignmentFlag::AlignJustify|Qt::AlignmentFlag::AlignVCenter
true
@@ -115,12 +120,15 @@
-
- Qt::Vertical
+ Qt::Orientation::Vertical
+
+
+ QSizePolicy::Policy::Minimum
- 20
- 40
+ 0
+ 0
@@ -131,19 +139,22 @@
TextLabel
- Qt::AlignCenter
+ Qt::AlignmentFlag::AlignCenter
-
- Qt::Vertical
+ Qt::Orientation::Vertical
+
+
+ QSizePolicy::Policy::Minimum
- 20
- 40
+ 0
+ 0
@@ -151,7 +162,7 @@
-
- QDialogButtonBox::Close
+ QDialogButtonBox::StandardButton::Close
true
@@ -162,7 +173,6 @@
-
diff --git a/pcsx2-qt/resources/icons/PCSX2logo.svg b/pcsx2-qt/resources/icons/PCSX2logo.svg
new file mode 100644
index 0000000000..cbc6e7b96d
--- /dev/null
+++ b/pcsx2-qt/resources/icons/PCSX2logo.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/pcsx2-qt/resources/icons/logo.png b/pcsx2-qt/resources/icons/logo.png
deleted file mode 100644
index 8c2e221c19..0000000000
Binary files a/pcsx2-qt/resources/icons/logo.png and /dev/null differ
diff --git a/pcsx2-qt/resources/resources.qrc b/pcsx2-qt/resources/resources.qrc
index 7c764153ea..8feec3875b 100644
--- a/pcsx2-qt/resources/resources.qrc
+++ b/pcsx2-qt/resources/resources.qrc
@@ -103,7 +103,7 @@
icons/black/svg/window-2-line.svg
icons/black/svg/zoom-in-line.svg
icons/black/svg/zoom-out-line.svg
- icons/logo.png
+ icons/PCSX2logo.svg
icons/QT.png
icons/update.png
icons/white/index.theme
diff --git a/pcsx2/ImGui/FullscreenUI.cpp b/pcsx2/ImGui/FullscreenUI.cpp
index 21401226fd..c6a1855d8d 100644
--- a/pcsx2/ImGui/FullscreenUI.cpp
+++ b/pcsx2/ImGui/FullscreenUI.cpp
@@ -269,6 +269,7 @@ namespace FullscreenUI
static std::array, static_cast(GameDatabaseSchema::Compatibility::Perfect)>
s_game_compatibility_textures;
+ static std::shared_ptr s_banner_texture;
static std::shared_ptr s_fallback_disc_texture;
static std::shared_ptr s_fallback_exe_texture;
static std::vector> s_cleanup_textures;
@@ -1096,6 +1097,8 @@ bool FullscreenUI::LoadResources()
bool FullscreenUI::LoadSvgResources()
{
+ s_banner_texture = LoadSvgTexture("icons/AppBanner.svg", LayoutScale(500.0f, 76.0f), SvgScaling::Fit);
+
for (u32 i = static_cast(GameDatabaseSchema::Compatibility::Nothing);
i <= static_cast(GameDatabaseSchema::Compatibility::Perfect); i++)
{
@@ -1109,6 +1112,7 @@ void FullscreenUI::DestroyResources()
{
s_fallback_exe_texture.reset();
s_fallback_disc_texture.reset();
+ s_banner_texture.reset();
for (auto& tex : s_game_compatibility_textures)
tex.reset();
for (auto& tex : s_cleanup_textures)
@@ -7017,7 +7021,7 @@ void FullscreenUI::OpenAboutWindow()
void FullscreenUI::DrawAboutWindow()
{
- ImGui::SetNextWindowSize(LayoutScale(1000.0f, 580.0f));
+ ImGui::SetNextWindowSize(LayoutScale(1000.0f, 600.0f));
ImGui::SetNextWindowPos(ImGui::GetIO().DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
ImGui::OpenPopup(FSUI_CSTR("About PCSX2"));
@@ -7027,21 +7031,24 @@ void FullscreenUI::DrawAboutWindow()
if (ImGui::BeginPopupModal(FSUI_CSTR("About PCSX2"), &s_about_window_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
{
+ const ImVec2 image_size = LayoutScale(500.0f, 76.0f);
+ const ImRect image_bb(ImGui::GetCursorScreenPos(), ImGui::GetCursorScreenPos() + ImVec2(ImGui::GetCurrentWindow()->WorkRect.GetWidth(), image_size.y));
+ const ImRect image_rect(CenterImage(image_bb, image_size));
+
+ DrawListSvgTexture(ImGui::GetWindowDrawList(), s_banner_texture.get(), image_rect.Min, image_rect.Max);
+
+ const float indent = image_size.y + LayoutScale(12.0f);
+ ImGui::SetCursorPosY(ImGui::GetCursorPosY() + indent);
ImGui::TextWrapped("%s", FSUI_CSTR(
"PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a "
"combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. "
"This allows you to play PS2 games on your PC, with many additional features and benefits."));
ImGui::NewLine();
- ImGui::TextWrapped(FSUI_CSTR("Version: %s"), BuildVersion::GitRev);
- ImGui::NewLine();
-
ImGui::TextWrapped("%s",
FSUI_CSTR("PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not "
"affiliated in any way with Sony Interactive Entertainment."));
- ImGui::NewLine();
-
BeginMenuButtons();
if (ActiveButton(FSUI_ICONSTR(ICON_FA_GLOBE, "Website"), false))
@@ -7068,6 +7075,10 @@ void FullscreenUI::DrawAboutWindow()
EndMenuButtons();
+ const float alignment = image_size.x + image_size.y;
+ ImGui::SetCursorPosX(ImGui::GetCursorPosX() + alignment);
+ ImGui::TextWrapped(FSUI_CSTR("Version: %s"), BuildVersion::GitRev);
+
ImGui::EndPopup();
}