From a84115144628a9e5150aa4d8361a0f000c16aa6e Mon Sep 17 00:00:00 2001 From: Ty Date: Sat, 22 Nov 2025 17:20:13 -0500 Subject: [PATCH] GS SW: Use implicit GSVector4i int32x4_t conversion --- pcsx2/GS/Renderers/SW/GSRendererSW.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/SW/GSRendererSW.cpp b/pcsx2/GS/Renderers/SW/GSRendererSW.cpp index 65aa56f0aa..1682ddb0c9 100644 --- a/pcsx2/GS/Renderers/SW/GSRendererSW.cpp +++ b/pcsx2/GS/Renderers/SW/GSRendererSW.cpp @@ -374,7 +374,7 @@ void GSRendererSW::RewriteVerticesIfSTOverflow() const GSVector4 q = (primclass == GS_SPRITE_CLASS) ? stcq[1].wwww() : stcq[j].wwww(); stcq[j] = stcq[j].blend32(uv_new * q, GSVector4::cast(rewrite)); - vertex_copy[i + j].m[0] = GSVector4i::cast(stcq[j]).m; + vertex_copy[i + j].m[0] = GSVector4i::cast(stcq[j]); vertex_copy[i + j].m[1] = vertex[index[i + j]].m[1]; index[i + j] = i + j; }