diff --git a/pcsx2-qt/Translations/pcsx2-qt_en-US.ts b/pcsx2-qt/Translations/pcsx2-qt_en-US.ts index fd0be86bc0..5b888b6ac9 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en-US.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en-US.ts @@ -4,8 +4,8 @@ AchievementSettingsWidget - - + + %n seconds %n second @@ -16,7 +16,7 @@ Achievements - + You have unlocked {} of %n achievements Achievement popup @@ -25,7 +25,7 @@ - + and earned {} of %n points Achievement popup @@ -34,7 +34,7 @@ - + %n achievements Mastery popup @@ -43,7 +43,7 @@ - + %n points Mastery popup @@ -55,8 +55,8 @@ GameList - - + + %n hours %n hour @@ -64,19 +64,27 @@ - - + + %n minutes %n minute %n minutes + + + %n seconds + + %n second + %n seconds + + InputBindingWidget - + %n bindings %n binding @@ -84,10 +92,21 @@ + + MainWindow + + + %n save states deleted. + + %n save state deleted. + %n save states deleted. + + + Patch - + %n GameDB patches are active. OSD Message @@ -96,7 +115,7 @@ - + %n game patches are active. OSD Message @@ -105,7 +124,7 @@ - + %n cheat patches are active. OSD Message diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index 92b9c61e06..0d30822412 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -472,6 +472,11 @@ Login token generated at: When enabled and logged in, PCSX2 will scan for achievements on startup. + + + WAV Audio Files (*.wav) + + Displays popup messages on events such as achievement unlocks and game completion. @@ -1772,11 +1777,6 @@ Leaderboard Position: {1} of {2} Synchronization - - - When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio. - - Resets standard volume back to the global/inherited setting. @@ -1914,6 +1914,11 @@ Leaderboard Position: {1} of {2} These settings fine-tune the behavior of the FreeSurround-based channel expander. + + + When the emulation isn't running at 100% speed, adjusts the tempo of the audio which produces much nicer sound during fast-forward/slowdown. + + These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed. @@ -3739,7 +3744,7 @@ You cannot undo this action. - Url + Hostname @@ -3942,6 +3947,11 @@ You cannot undo this action. Internal + + + Hostname + + @@ -3953,11 +3963,6 @@ You cannot undo this action. Name - - - Url - - Address @@ -4123,11 +4128,6 @@ Do you want to overwrite? Automatically Select Symbols To Clear - - - <html><head/><body><p><br/></p></body></html> - - Import Symbols @@ -5828,7 +5828,7 @@ Do you want to overwrite? - Failed to write '%1'. + Failed to write downloaded data to file '%1'. @@ -6345,7 +6345,7 @@ The file was: %1 - Show in Folder + Show in Explorer Windows action to show a file in Windows Explorer @@ -6358,7 +6358,7 @@ The file was: %1 Open Containing Directory - Opens the system file manager to the directory containing a selected file + Linux/*NIX: Opens the system file manager to the directory containing a selected file @@ -7095,7 +7095,7 @@ The URL was: %1 - + Internal Resolution @@ -7105,12 +7105,12 @@ The URL was: %1 - + Mipmapping - + Bilinear Filtering @@ -7120,7 +7120,7 @@ The URL was: %1 - + Trilinear Filtering @@ -7130,12 +7130,12 @@ The URL was: %1 - + Anisotropic Filtering - + Dithering @@ -7145,7 +7145,7 @@ The URL was: %1 - + Blending Accuracy @@ -7165,7 +7165,7 @@ The URL was: %1 - + Software Rendering Threads @@ -7175,7 +7175,7 @@ The URL was: %1 - + Auto Flush (Software) @@ -7185,7 +7185,7 @@ The URL was: %1 - + Edge AA (AA1) @@ -7291,7 +7291,7 @@ Do you want to enable hardcore mode? - + Manual Hardware Fixes @@ -7460,11 +7460,6 @@ Do you want to enable hardcore mode? Adjusts sprite coordinates. - - - Bilinear Upscale - - Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare. @@ -7531,7 +7526,7 @@ Do you want to enable hardcore mode? - + Load Textures @@ -7541,7 +7536,7 @@ Do you want to enable hardcore mode? - + Asynchronous Texture Loading @@ -7551,7 +7546,7 @@ Do you want to enable hardcore mode? - + Precache Replacements @@ -7561,7 +7556,7 @@ Do you want to enable hardcore mode? - + Replacements Directory @@ -7576,12 +7571,12 @@ Do you want to enable hardcore mode? - + Dump Textures - + Dump Mipmaps @@ -7591,7 +7586,7 @@ Do you want to enable hardcore mode? - + Dump FMV Textures @@ -7606,7 +7601,7 @@ Do you want to enable hardcore mode? - + FXAA @@ -7616,7 +7611,7 @@ Do you want to enable hardcore mode? - + Contrast Adaptive Sharpening @@ -7626,7 +7621,7 @@ Do you want to enable hardcore mode? - + CAS Sharpness @@ -7641,12 +7636,12 @@ Do you want to enable hardcore mode? - + Shade Boost - + Shade Boost Brightness @@ -7656,7 +7651,7 @@ Do you want to enable hardcore mode? - + Shade Boost Contrast @@ -7666,7 +7661,7 @@ Do you want to enable hardcore mode? - + Shade Boost Saturation @@ -7676,7 +7671,7 @@ Do you want to enable hardcore mode? - + TV Shaders @@ -7821,12 +7816,7 @@ Do you want to enable hardcore mode? - - Savestate - - - - + Compression Method @@ -7836,7 +7826,7 @@ Do you want to enable hardcore mode? - + Compression Level @@ -7863,6 +7853,11 @@ To apply a custom input profile to a game, go to its Game Properties, then chang Enter the name for the new input profile: + + + Shows the number of Vsyncs performed per second by the system. + + Graphics API @@ -8061,6 +8056,21 @@ Please check your username and password, and try again. 12x Native (~4320px/8K UHD) + + + Display Resolution (Aspect Corrected) + + + + + Internal Resolution (Aspect Corrected) + + + + + Internal Resolution (No Aspect Correction) + + WebP @@ -8222,7 +8232,7 @@ Please check your username and password, and try again. - + Create Memory Card @@ -8362,7 +8372,7 @@ Please check your username and password, and try again. - + Show Advanced Settings @@ -8377,7 +8387,7 @@ Please check your username and password, and try again. - + System Console @@ -8387,7 +8397,7 @@ Please check your username and password, and try again. - + File Logging @@ -8397,7 +8407,7 @@ Please check your username and password, and try again. - + Verbose Logging @@ -8407,7 +8417,7 @@ Please check your username and password, and try again. - + Log Timestamps @@ -8417,7 +8427,7 @@ Please check your username and password, and try again. - + EE Console @@ -8427,7 +8437,7 @@ Please check your username and password, and try again. - + IOP Console @@ -8437,7 +8447,7 @@ Please check your username and password, and try again. - + CDVD Verbose Reads @@ -8602,7 +8612,7 @@ Please check your username and password, and try again. - + Use Debug Device @@ -8851,11 +8861,6 @@ Please check your username and password, and try again. Emulate GIF FIFO - - - Correct but slower. Known to affect the following games: Fifa Street 2. - - DMA Busy Hack @@ -9019,7 +9024,7 @@ Do you want to load this save and continue? - + Download Covers @@ -9129,7 +9134,7 @@ Do you want to load this save and continue? - + Fast Forward Volume @@ -9139,7 +9144,7 @@ Do you want to load this save and continue? - + Mute All Sound @@ -9154,17 +9159,12 @@ Do you want to load this save and continue? - + Audio Backend - - The audio backend determines how frames produced by the emulator are submitted to the host. - - - - + Expansion @@ -9174,12 +9174,12 @@ Do you want to load this save and continue? - + Synchronization - + Buffer Size @@ -9189,7 +9189,7 @@ Do you want to load this save and continue? - + Output Latency @@ -9199,7 +9199,7 @@ Do you want to load this save and continue? - + Minimal Output Latency @@ -9285,11 +9285,6 @@ Do you want to load this save and continue? Game settings have been cleared for '{}'. - - - Uses {} as confirm when using a controller - - {} (Current) @@ -9640,13 +9635,6 @@ Do you want to load this save and continue? Disabled - - - Please enter your user name and password for retroachievements.org below. - - Your password will not be saved in PCSX2, an access token will be generated and used instead. - - 0 Frames (Hard Sync) @@ -9887,11 +9875,6 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Shows the number of internal video frames displayed per second by the system. - - - Shows the number of V-syncs performed per second by the system. - - Shows the internal resolution of the game. @@ -9937,6 +9920,11 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Shows the number of dumped and loaded texture replacements on the OSD. + + + Bilinear Dirty Upscale + + Enables brightness/contrast/gamma/saturation adjustment. @@ -9977,6 +9965,11 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Controls the volume of the audio played on the host at normal speed. + + + Determines how audio frames produced by the emulator are submitted to the host. + + Network Adapter @@ -10072,11 +10065,33 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?HDD Image Selection + + + Save State Management + + + + + Correct but slower. Known to affect the following games: FIFA Street 2. + + Shows Titles for Games when in Game Grid View Mode + + + Please enter your user name and password for retroachievements.org below. + +Your password will not be saved in PCSX2, an access token will be generated and used instead. + + + + + Uses {} as confirm when using a controller. + + Selected HDD image: {} @@ -10382,13 +10397,8 @@ This action cannot be undone. - - Screen Resolution - - - - - Internal Resolution (Aspect Uncorrected) + + Memory Card Enabled @@ -10497,47 +10507,47 @@ This action cannot be undone. - + SDL DualSense Player LED - + Press To Toggle - + Deadzone - + Full Boot - + Achievement Notifications - + Leaderboard Notifications - + Enable In-Game Overlays - + Encore Mode - + Spectator Mode @@ -11072,17 +11082,17 @@ This action cannot be undone. - + Memory Card Directory - + Folder Memory Card Filter - + Create @@ -11092,82 +11102,82 @@ This action cannot be undone. - + Load Profile - + Save Profile - + Enable SDL Input Source - + SDL DualShock 4 / DualSense Enhanced Mode - + SDL Raw Input - + Enable XInput Input Source - + Enable Console Port 1 Multitap - + Enable Console Port 2 Multitap - + Controller Port {}{} - + Controller Port {} - + Controller Type - + Automatic Mapping - + Controller Port {}{} Macros - + Controller Port {} Macros - + Macro Button {} - + Buttons @@ -11192,387 +11202,387 @@ This action cannot be undone. - + Standard Volume - + Enable Network Adapter - + Ethernet Device Type - + Ethernet Device - + Intercept DHCP - + Address - + Auto Subnet Mask - + Subnet Mask - + Auto Gateway - + Gateway Address - + DNS1 Mode - + DNS1 Address - + DNS2 Mode - + DNS2 Address - + Enable HDD - + Select HDD Image File - + Select HDD Size - + Custom HDD Size - + File Already Exists - + Memory Card Type - + Use NTFS Compression? - + Reset Controller Settings - + Pressure - + Controller Port {}{} Settings - + Controller Port {} Settings - + USB Port {} - + Device Type - + Device Subtype - + {} Bindings - + Clear Bindings - + {} Settings - + Cache Directory - + Covers Directory - + Snapshots Directory - + Save States Directory - + Game Settings Directory - + Input Profile Directory - + Cheats Directory - + Patches Directory - + Texture Replacements Directory - + Video Dumping Directory - + Resume Game - + Toggle Frame Limit - + Game Properties - + Achievements - + Save Screenshot - + Switch To Software Renderer - + Switch To Hardware Renderer - + Change Disc - + Close Game - + Exit Without Saving - + Back To Pause Menu - + Exit And Save State - + Leaderboards - + Delete Save - + Close Menu - + Delete State - + Default Boot - + Reset Play Time - + Confirm Reset - + Add Search Directory - + Open in File Browser - + Disable Subdirectory Scanning - + Enable Subdirectory Scanning - + Remove From List - + Default View - + Sort By - + Sort Reversed - + Show Titles - + Scan For New Games - + Rescan All Games - + Website - + Support Forums - + GitHub Repository - + License - + Close - + RAIntegration is being used instead of the built-in achievements implementation. @@ -11582,7 +11592,7 @@ This action cannot be undone. - + Hardcore Mode @@ -11592,77 +11602,77 @@ This action cannot be undone. - + Failed to Load State - + Enable In-Game Leaderboard Overlays - + Overlay Position - + Notification Position - + Test Unofficial Achievements - + Notification Sound - + Select Notification Sound - + Unlock Sound - + Select Unlock Sound - + Leaderboard Submit Sound - + Select Leaderboard Submit Sound - + Username: {} - + Login token generated on {} - + Logout - + Not Logged In @@ -11672,32 +11682,27 @@ This action cannot be undone. - + Game: {0} ({1}) - + Rich presence inactive or unsupported. - + Game not loaded or no RetroAchievements available. - - Card Enabled - - - - + Card Name - + Eject Card @@ -11876,7 +11881,7 @@ To use the Vulkan renderer, you should remove this app package. - The Direct3D11 renderer is running at feature level 10.0. This is an UNSUPPORTED configuration. + The Direct3D 11 renderer is running at feature level 10.0. This is an UNSUPPORTED configuration. Do not request support, please upgrade your hardware/drivers first. @@ -12342,7 +12347,7 @@ graphical quality, but this will increase system requirements. - Correct but slower. Known to affect the following games: Fifa Street 2. + Correct but slower. Known to affect the following games: FIFA Street 2. @@ -14141,13 +14146,13 @@ Scanning recursively takes more time, but will identify files in subdirectories. - + Resolution: - Window Resolution (Aspect Corrected) + Display Resolution (Aspect Corrected) @@ -14202,51 +14207,51 @@ Scanning recursively takes more time, but will identify files in subdirectories. - + Codec: - + Bitrate: - + kbps Unit that will appear next to a number. Alter the space or whatever is needed before the text depending on your language. - - + + Extra Arguments - + Capture Audio - + Format: - + x - + Auto - + Capture Video @@ -14636,11 +14641,6 @@ Scanning recursively takes more time, but will identify files in subdirectories. Disable Interlace Offset - - - Screen Resolution - - Internal Resolution @@ -14891,16 +14891,6 @@ Scanning recursively takes more time, but will identify files in subdirectories. Shows the amount of currently active patches/cheats in the bottom-right corner of the display. - - - Shows the status of the currently active video capture in the top-right corner of the display.. - - - - - Shows the status of the currently active input recording in the top-right corner of the display.. - - Show Texture Replacement Status @@ -14971,11 +14961,6 @@ Scanning recursively takes more time, but will identify files in subdirectories. Shows the number of internal video frames displayed per second by the system. - - - Shows the number of V-syncs performed per second by the system. - - Shows the internal resolution of the game. @@ -15059,7 +15044,7 @@ Scanning recursively takes more time, but will identify files in subdirectories. Use Blit Swap Chain - Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit + Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit Swap chain: see Microsoft's Terminology Portal. @@ -15289,6 +15274,11 @@ Swap chain: see Microsoft's Terminology Portal. Changes the aspect ratio used to display the console's output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era, and adapts to widescreen/ultrawide game patches. + + + Display Resolution + + 90% @@ -15329,6 +15319,16 @@ Swap chain: see Microsoft's Terminology Portal. Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). 2 to 4 threads is recommended, any more than that is likely to be slower instead of faster. + + + Skip Draw Range Start + + + + + Skip Draw Range End + + Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer. @@ -15345,6 +15345,11 @@ Swap chain: see Microsoft's Terminology Portal. Namco: a game publisher and development company. Leave the name as-is. Ace Combat, Tekken, Soul Calibur: game names. Leave as-is or use official translations. + + + Bilinear Dirty Upscale + + Forces palette texture draws to render at native resolution. @@ -15420,11 +15425,26 @@ Swap chain: see Microsoft's Terminology Portal. OSD Messages Position + + + Shows the number of Vsyncs performed per second by the system. + + Displays a graph showing the average frametimes. + + + Shows the status of the currently active video capture in the top-right corner of the display. + + + + + Shows the status of the currently active input recording in the top-right corner of the display. + + Video Codec @@ -15956,11 +15976,6 @@ Swap chain: see Microsoft's Terminology Portal. GPU Target CLUT - - - Skipdraw Range Start - - @@ -15975,11 +15990,6 @@ Swap chain: see Microsoft's Terminology Portal. Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right. - - - Skipdraw Range End - - Uploads GS data when rendering a new frame to reproduce some effects accurately. @@ -16033,11 +16043,6 @@ Swap chain: see Microsoft's Terminology Portal. Wild Arms: name of a game series. Leave as-is or use an official translation. - - - Bilinear Upscale - - Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare. @@ -16404,7 +16409,7 @@ Swap chain: see Microsoft's Terminology Portal. - Native Scaling + Native Scaling: @@ -17169,38 +17174,33 @@ Swap chain: see Microsoft's Terminology Portal. - - Bindings for Controller0/ButtonCircle - - - - + Sensitivity: - - + + 100% - + Deadzone: - + Add Binding - + Remove Binding - + Clear Bindings @@ -17272,12 +17272,12 @@ Right click to clear binding - Savestate load failed for input recording + Failed to load state for input recording - Savestate load failed for input recording, unsupported version? + Failed to load state for input recording, unsupported version? @@ -17468,6 +17468,11 @@ Right click to clear binding D-Pad Left + + + Select a File + + Input Recording Files (*.p2m2) @@ -18654,6 +18659,7 @@ Right click to clear binding &Video Capture + In Toolbar @@ -18977,6 +18983,11 @@ Are you sure you want to continue? Failed to create file: {} + + + Select a File + + Input Recording Files (*.p2m2) @@ -19174,6 +19185,14 @@ Do you want to load this state, or start from a fresh boot? Load Backup Slot %1 (%2) + + + %n save states deleted. + + + + + Save States (*.p2s) @@ -19241,11 +19260,6 @@ This action cannot be undone. The saves will not be recoverable. - - - %1 save states deleted. - - Save To File... @@ -19296,11 +19310,6 @@ The saves will not be recoverable. Downloading Files - - - Audio Files (*.wav) - - MemoryCard @@ -20977,12 +20986,6 @@ Slot 2: {} Guitar - - - Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}. -Ejecting {3} and replacing it with {2}. - - Yellow (Left) @@ -21138,6 +21141,13 @@ Ejecting {3} and replacing it with {2}. NeGcon + + + Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}. +Ejecting {2} and replacing it with {3}. + {0} and {1} are the port and multitap slot, {2} and {3} are controller types (e.g. "DualShock 2", "Jogcon") + + Patch @@ -21224,14 +21234,14 @@ Ejecting {3} and replacing it with {2}. - - Creating HDD file - %1 / %2 MiB + Cancel - Cancel + + Creating HDD file + %1 / %2 MiB @@ -21433,9 +21443,9 @@ Ejecting {3} and replacing it with {2}. - As part of our upgrade to SDL3, we've had to migrate your binds -Your controller did not match the Xbox layout and may need rebinding -Please verify your controller settings and amend if required + As part of our upgrade to SDL3, we've had to migrate your binds. +Your controller did not match the Xbox layout and may need rebinding. +Please verify your controller settings and amend if required. @@ -21962,8 +21972,9 @@ Do you want to continue? - + Remove + Part of the right-click menu for game directory entries @@ -22011,7 +22022,7 @@ Do you want to continue? - + Default (Keyboard) @@ -22078,44 +22089,45 @@ Any changes have been saved, and the wizard will run again next time you start P - + Open Directory... + Part of the right-click menu for game directory entries - + Select Search Directory - + Scan Recursively? - + Would you like to scan the directory "%1" recursively? Scanning recursively takes more time, but will identify files in subdirectories. - + Default (None) - + No devices available - + Automatic Binding - + No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping. @@ -22317,7 +22329,7 @@ Scanning recursively takes more time, but will identify files in subdirectories. - CoInitialize failed (%1 + CoInitialize failed (%1) @@ -23375,7 +23387,7 @@ Rename it to {} to remove this warning. - Sets the path to image which will back the virtual mass storage device. + Sets the path to the disk image which will back the virtual mass storage device. @@ -25530,7 +25542,6 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol - Texture dumping is enabled, this will continually dump textures to disk. diff --git a/pcsx2/ImGui/FullscreenUI.cpp b/pcsx2/ImGui/FullscreenUI.cpp index b26d9c6ed6..8200c4a75d 100644 --- a/pcsx2/ImGui/FullscreenUI.cpp +++ b/pcsx2/ImGui/FullscreenUI.cpp @@ -9298,7 +9298,7 @@ TRANSLATE_NOOP("FullscreenUI", "Determines where performance statistics are posi TRANSLATE_NOOP("FullscreenUI", "Shows the current PCSX2 version."); TRANSLATE_NOOP("FullscreenUI", "Shows the current emulation speed of the system as a percentage."); TRANSLATE_NOOP("FullscreenUI", "Shows the number of internal video frames displayed per second by the system."); -TRANSLATE_NOOP("FullscreenUI", "Shows the number of V-syncs performed per second by the system."); +TRANSLATE_NOOP("FullscreenUI", "Shows the number of Vsyncs performed per second by the system."); TRANSLATE_NOOP("FullscreenUI", "Shows the internal resolution of the game."); TRANSLATE_NOOP("FullscreenUI", "Shows the current system CPU and GPU information."); TRANSLATE_NOOP("FullscreenUI", "Shows statistics about the emulated GS such as primitives and draw calls."); @@ -9410,7 +9410,7 @@ TRANSLATE_NOOP("FullscreenUI", "Native Scaling"); TRANSLATE_NOOP("FullscreenUI", "Attempt to do rescaling at native resolution."); TRANSLATE_NOOP("FullscreenUI", "Round Sprite"); TRANSLATE_NOOP("FullscreenUI", "Adjusts sprite coordinates."); -TRANSLATE_NOOP("FullscreenUI", "Bilinear Upscale"); +TRANSLATE_NOOP("FullscreenUI", "Bilinear Dirty Upscale"); TRANSLATE_NOOP("FullscreenUI", "Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare."); TRANSLATE_NOOP("FullscreenUI", "Texture Offset X"); TRANSLATE_NOOP("FullscreenUI", "Adjusts target texture offsets."); @@ -9476,7 +9476,7 @@ TRANSLATE_NOOP("FullscreenUI", "Controls the volume of the audio played on the h TRANSLATE_NOOP("FullscreenUI", "Controls the volume of the audio played on the host when fast forwarding."); TRANSLATE_NOOP("FullscreenUI", "Prevents the emulator from producing any audible sound."); TRANSLATE_NOOP("FullscreenUI", "Backend Settings"); -TRANSLATE_NOOP("FullscreenUI", "The audio backend determines how frames produced by the emulator are submitted to the host."); +TRANSLATE_NOOP("FullscreenUI", "Determines how audio frames produced by the emulator are submitted to the host."); TRANSLATE_NOOP("FullscreenUI", "Determines how audio is expanded from stereo to surround for supported games."); TRANSLATE_NOOP("FullscreenUI", "Changes when SPU samples are generated relative to system emulation."); TRANSLATE_NOOP("FullscreenUI", "Determines the amount of audio buffered before being pulled by the host API."); @@ -9570,7 +9570,7 @@ TRANSLATE_NOOP("FullscreenUI", "Runs VU1 instantly. Provides a modest speed impr TRANSLATE_NOOP("FullscreenUI", "I/O Processor"); TRANSLATE_NOOP("FullscreenUI", "Enable IOP Recompiler"); TRANSLATE_NOOP("FullscreenUI", "Performs just-in-time binary translation of 32-bit MIPS-I machine code to native code."); -TRANSLATE_NOOP("FullscreenUI", "Savestate"); +TRANSLATE_NOOP("FullscreenUI", "Save State Management"); TRANSLATE_NOOP("FullscreenUI", "Sets the compression algorithm for savestate."); TRANSLATE_NOOP("FullscreenUI", "Sets the compression level for savestate."); TRANSLATE_NOOP("FullscreenUI", "Graphics"); @@ -9600,7 +9600,7 @@ TRANSLATE_NOOP("FullscreenUI", "Good for cache emulation problems. Known to affe TRANSLATE_NOOP("FullscreenUI", "OPH Flag Hack"); TRANSLATE_NOOP("FullscreenUI", "Known to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry."); TRANSLATE_NOOP("FullscreenUI", "Emulate GIF FIFO"); -TRANSLATE_NOOP("FullscreenUI", "Correct but slower. Known to affect the following games: Fifa Street 2."); +TRANSLATE_NOOP("FullscreenUI", "Correct but slower. Known to affect the following games: FIFA Street 2."); TRANSLATE_NOOP("FullscreenUI", "DMA Busy Hack"); TRANSLATE_NOOP("FullscreenUI", "Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines."); TRANSLATE_NOOP("FullscreenUI", "Delay VIF1 Stalls"); @@ -9647,7 +9647,7 @@ TRANSLATE_NOOP("FullscreenUI", "PCSX2 is a free and open-source PlayStation 2 (P TRANSLATE_NOOP("FullscreenUI", "PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment."); TRANSLATE_NOOP("FullscreenUI", "Version: %s"); TRANSLATE_NOOP("FullscreenUI", "RetroAchievements"); -TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below. \n\n Your password will not be saved in PCSX2, an access token will be generated and used instead."); +TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below.\n\nYour password will not be saved in PCSX2, an access token will be generated and used instead."); TRANSLATE_NOOP("FullscreenUI", "Username"); TRANSLATE_NOOP("FullscreenUI", "Password"); TRANSLATE_NOOP("FullscreenUI", "Logging in..."); @@ -9679,7 +9679,7 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic mapping completed for {}."); TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}."); TRANSLATE_NOOP("FullscreenUI", "Game settings initialized with global settings for '{}'."); TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'."); -TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm when using a controller"); +TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm when using a controller."); TRANSLATE_NOOP("FullscreenUI", "Swaps both {}/{} (When Swap OK/Cancel is set to automatic) and {}/{} buttons"); TRANSLATE_NOOP("FullscreenUI", "Slot {}"); TRANSLATE_NOOP("FullscreenUI", "{} (Current)"); @@ -9854,9 +9854,9 @@ TRANSLATE_NOOP("FullscreenUI", "Accurate (Recommended)"); TRANSLATE_NOOP("FullscreenUI", "Disable Readbacks (Synchronize GS Thread)"); TRANSLATE_NOOP("FullscreenUI", "Unsynchronized (Non-Deterministic)"); TRANSLATE_NOOP("FullscreenUI", "Disabled (Ignore Transfers)"); -TRANSLATE_NOOP("FullscreenUI", "Screen Resolution"); -TRANSLATE_NOOP("FullscreenUI", "Internal Resolution"); -TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (Aspect Uncorrected)"); +TRANSLATE_NOOP("FullscreenUI", "Display Resolution (Aspect Corrected)"); +TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (Aspect Corrected)"); +TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (No Aspect Correction)"); TRANSLATE_NOOP("FullscreenUI", "PNG"); TRANSLATE_NOOP("FullscreenUI", "JPEG"); TRANSLATE_NOOP("FullscreenUI", "WebP"); @@ -10037,6 +10037,7 @@ TRANSLATE_NOOP("FullscreenUI", "Integer Upscaling"); TRANSLATE_NOOP("FullscreenUI", "Screen Offsets"); TRANSLATE_NOOP("FullscreenUI", "Show Overscan"); TRANSLATE_NOOP("FullscreenUI", "Anti-Blur"); +TRANSLATE_NOOP("FullscreenUI", "Internal Resolution"); TRANSLATE_NOOP("FullscreenUI", "Bilinear Filtering"); TRANSLATE_NOOP("FullscreenUI", "Trilinear Filtering"); TRANSLATE_NOOP("FullscreenUI", "Anisotropic Filtering"); @@ -10207,7 +10208,7 @@ TRANSLATE_NOOP("FullscreenUI", "Not Logged In"); TRANSLATE_NOOP("FullscreenUI", "Game: {0} ({1})"); TRANSLATE_NOOP("FullscreenUI", "Rich presence inactive or unsupported."); TRANSLATE_NOOP("FullscreenUI", "Game not loaded or no RetroAchievements available."); -TRANSLATE_NOOP("FullscreenUI", "Card Enabled"); +TRANSLATE_NOOP("FullscreenUI", "Memory Card Enabled"); TRANSLATE_NOOP("FullscreenUI", "Card Name"); TRANSLATE_NOOP("FullscreenUI", "Eject Card"); // TRANSLATION-STRING-AREA-END