diff --git a/pcsx2-qt/Translations/pcsx2-qt_en-US.ts b/pcsx2-qt/Translations/pcsx2-qt_en-US.ts
index fd0be86bc0..5b888b6ac9 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en-US.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en-US.ts
@@ -4,8 +4,8 @@
AchievementSettingsWidget
-
-
+
+ %n seconds%n second
@@ -16,7 +16,7 @@
Achievements
-
+ You have unlocked {} of %n achievementsAchievement popup
@@ -25,7 +25,7 @@
-
+ and earned {} of %n pointsAchievement popup
@@ -34,7 +34,7 @@
-
+ %n achievementsMastery popup
@@ -43,7 +43,7 @@
-
+ %n pointsMastery popup
@@ -55,8 +55,8 @@
GameList
-
-
+
+ %n hours%n hour
@@ -64,19 +64,27 @@
-
-
+
+ %n minutes%n minute%n minutes
+
+
+ %n seconds
+
+ %n second
+ %n seconds
+
+ InputBindingWidget
-
+ %n bindings%n binding
@@ -84,10 +92,21 @@
+
+ MainWindow
+
+
+ %n save states deleted.
+
+ %n save state deleted.
+ %n save states deleted.
+
+
+Patch
-
+ %n GameDB patches are active.OSD Message
@@ -96,7 +115,7 @@
-
+ %n game patches are active.OSD Message
@@ -105,7 +124,7 @@
-
+ %n cheat patches are active.OSD Message
diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts
index 92b9c61e06..0d30822412 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts
@@ -472,6 +472,11 @@ Login token generated at:
When enabled and logged in, PCSX2 will scan for achievements on startup.
+
+
+ WAV Audio Files (*.wav)
+
+ Displays popup messages on events such as achievement unlocks and game completion.
@@ -1772,11 +1777,6 @@ Leaderboard Position: {1} of {2}
Synchronization
-
-
- When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio.
-
- Resets standard volume back to the global/inherited setting.
@@ -1914,6 +1914,11 @@ Leaderboard Position: {1} of {2}
These settings fine-tune the behavior of the FreeSurround-based channel expander.
+
+
+ When the emulation isn't running at 100% speed, adjusts the tempo of the audio which produces much nicer sound during fast-forward/slowdown.
+
+ These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.
@@ -3739,7 +3744,7 @@ You cannot undo this action.
- Url
+ Hostname
@@ -3942,6 +3947,11 @@ You cannot undo this action.
Internal
+
+
+ Hostname
+
+
@@ -3953,11 +3963,6 @@ You cannot undo this action.
Name
-
-
- Url
-
- Address
@@ -4123,11 +4128,6 @@ Do you want to overwrite?
Automatically Select Symbols To Clear
-
-
- <html><head/><body><p><br/></p></body></html>
-
- Import Symbols
@@ -5828,7 +5828,7 @@ Do you want to overwrite?
- Failed to write '%1'.
+ Failed to write downloaded data to file '%1'.
@@ -6345,7 +6345,7 @@ The file was: %1
- Show in Folder
+ Show in ExplorerWindows action to show a file in Windows Explorer
@@ -6358,7 +6358,7 @@ The file was: %1
Open Containing Directory
- Opens the system file manager to the directory containing a selected file
+ Linux/*NIX: Opens the system file manager to the directory containing a selected file
@@ -7095,7 +7095,7 @@ The URL was: %1
-
+ Internal Resolution
@@ -7105,12 +7105,12 @@ The URL was: %1
-
+ Mipmapping
-
+ Bilinear Filtering
@@ -7120,7 +7120,7 @@ The URL was: %1
-
+ Trilinear Filtering
@@ -7130,12 +7130,12 @@ The URL was: %1
-
+ Anisotropic Filtering
-
+ Dithering
@@ -7145,7 +7145,7 @@ The URL was: %1
-
+ Blending Accuracy
@@ -7165,7 +7165,7 @@ The URL was: %1
-
+ Software Rendering Threads
@@ -7175,7 +7175,7 @@ The URL was: %1
-
+ Auto Flush (Software)
@@ -7185,7 +7185,7 @@ The URL was: %1
-
+ Edge AA (AA1)
@@ -7291,7 +7291,7 @@ Do you want to enable hardcore mode?
-
+ Manual Hardware Fixes
@@ -7460,11 +7460,6 @@ Do you want to enable hardcore mode?
Adjusts sprite coordinates.
-
-
- Bilinear Upscale
-
- Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.
@@ -7531,7 +7526,7 @@ Do you want to enable hardcore mode?
-
+ Load Textures
@@ -7541,7 +7536,7 @@ Do you want to enable hardcore mode?
-
+ Asynchronous Texture Loading
@@ -7551,7 +7546,7 @@ Do you want to enable hardcore mode?
-
+ Precache Replacements
@@ -7561,7 +7556,7 @@ Do you want to enable hardcore mode?
-
+ Replacements Directory
@@ -7576,12 +7571,12 @@ Do you want to enable hardcore mode?
-
+ Dump Textures
-
+ Dump Mipmaps
@@ -7591,7 +7586,7 @@ Do you want to enable hardcore mode?
-
+ Dump FMV Textures
@@ -7606,7 +7601,7 @@ Do you want to enable hardcore mode?
-
+ FXAA
@@ -7616,7 +7611,7 @@ Do you want to enable hardcore mode?
-
+ Contrast Adaptive Sharpening
@@ -7626,7 +7621,7 @@ Do you want to enable hardcore mode?
-
+ CAS Sharpness
@@ -7641,12 +7636,12 @@ Do you want to enable hardcore mode?
-
+ Shade Boost
-
+ Shade Boost Brightness
@@ -7656,7 +7651,7 @@ Do you want to enable hardcore mode?
-
+ Shade Boost Contrast
@@ -7666,7 +7661,7 @@ Do you want to enable hardcore mode?
-
+ Shade Boost Saturation
@@ -7676,7 +7671,7 @@ Do you want to enable hardcore mode?
-
+ TV Shaders
@@ -7821,12 +7816,7 @@ Do you want to enable hardcore mode?
-
- Savestate
-
-
-
-
+ Compression Method
@@ -7836,7 +7826,7 @@ Do you want to enable hardcore mode?
-
+ Compression Level
@@ -7863,6 +7853,11 @@ To apply a custom input profile to a game, go to its Game Properties, then chang
Enter the name for the new input profile:
+
+
+ Shows the number of Vsyncs performed per second by the system.
+
+ Graphics API
@@ -8061,6 +8056,21 @@ Please check your username and password, and try again.
12x Native (~4320px/8K UHD)
+
+
+ Display Resolution (Aspect Corrected)
+
+
+
+
+ Internal Resolution (Aspect Corrected)
+
+
+
+
+ Internal Resolution (No Aspect Correction)
+
+ WebP
@@ -8222,7 +8232,7 @@ Please check your username and password, and try again.
-
+ Create Memory Card
@@ -8362,7 +8372,7 @@ Please check your username and password, and try again.
-
+ Show Advanced Settings
@@ -8377,7 +8387,7 @@ Please check your username and password, and try again.
-
+ System Console
@@ -8387,7 +8397,7 @@ Please check your username and password, and try again.
-
+ File Logging
@@ -8397,7 +8407,7 @@ Please check your username and password, and try again.
-
+ Verbose Logging
@@ -8407,7 +8417,7 @@ Please check your username and password, and try again.
-
+ Log Timestamps
@@ -8417,7 +8427,7 @@ Please check your username and password, and try again.
-
+ EE Console
@@ -8427,7 +8437,7 @@ Please check your username and password, and try again.
-
+ IOP Console
@@ -8437,7 +8447,7 @@ Please check your username and password, and try again.
-
+ CDVD Verbose Reads
@@ -8602,7 +8612,7 @@ Please check your username and password, and try again.
-
+ Use Debug Device
@@ -8851,11 +8861,6 @@ Please check your username and password, and try again.
Emulate GIF FIFO
-
-
- Correct but slower. Known to affect the following games: Fifa Street 2.
-
- DMA Busy Hack
@@ -9019,7 +9024,7 @@ Do you want to load this save and continue?
-
+ Download Covers
@@ -9129,7 +9134,7 @@ Do you want to load this save and continue?
-
+ Fast Forward Volume
@@ -9139,7 +9144,7 @@ Do you want to load this save and continue?
-
+ Mute All Sound
@@ -9154,17 +9159,12 @@ Do you want to load this save and continue?
-
+ Audio Backend
-
- The audio backend determines how frames produced by the emulator are submitted to the host.
-
-
-
-
+ Expansion
@@ -9174,12 +9174,12 @@ Do you want to load this save and continue?
-
+ Synchronization
-
+ Buffer Size
@@ -9189,7 +9189,7 @@ Do you want to load this save and continue?
-
+ Output Latency
@@ -9199,7 +9199,7 @@ Do you want to load this save and continue?
-
+ Minimal Output Latency
@@ -9285,11 +9285,6 @@ Do you want to load this save and continue?
Game settings have been cleared for '{}'.
-
-
- Uses {} as confirm when using a controller
-
- {} (Current)
@@ -9640,13 +9635,6 @@ Do you want to load this save and continue?
Disabled
-
-
- Please enter your user name and password for retroachievements.org below.
-
- Your password will not be saved in PCSX2, an access token will be generated and used instead.
-
- 0 Frames (Hard Sync)
@@ -9887,11 +9875,6 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Shows the number of internal video frames displayed per second by the system.
-
-
- Shows the number of V-syncs performed per second by the system.
-
- Shows the internal resolution of the game.
@@ -9937,6 +9920,11 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Shows the number of dumped and loaded texture replacements on the OSD.
+
+
+ Bilinear Dirty Upscale
+
+ Enables brightness/contrast/gamma/saturation adjustment.
@@ -9977,6 +9965,11 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?Controls the volume of the audio played on the host at normal speed.
+
+
+ Determines how audio frames produced by the emulator are submitted to the host.
+
+ Network Adapter
@@ -10072,11 +10065,33 @@ Do you want to shutdown anyway and IRREVERSIBLY CORRUPT YOUR MEMORY CARD?HDD Image Selection
+
+
+ Save State Management
+
+
+
+
+ Correct but slower. Known to affect the following games: FIFA Street 2.
+
+ Shows Titles for Games when in Game Grid View Mode
+
+
+ Please enter your user name and password for retroachievements.org below.
+
+Your password will not be saved in PCSX2, an access token will be generated and used instead.
+
+
+
+
+ Uses {} as confirm when using a controller.
+
+ Selected HDD image: {}
@@ -10382,13 +10397,8 @@ This action cannot be undone.
-
- Screen Resolution
-
-
-
-
- Internal Resolution (Aspect Uncorrected)
+
+ Memory Card Enabled
@@ -10497,47 +10507,47 @@ This action cannot be undone.
-
+ SDL DualSense Player LED
-
+ Press To Toggle
-
+ Deadzone
-
+ Full Boot
-
+ Achievement Notifications
-
+ Leaderboard Notifications
-
+ Enable In-Game Overlays
-
+ Encore Mode
-
+ Spectator Mode
@@ -11072,17 +11082,17 @@ This action cannot be undone.
-
+ Memory Card Directory
-
+ Folder Memory Card Filter
-
+ Create
@@ -11092,82 +11102,82 @@ This action cannot be undone.
-
+ Load Profile
-
+ Save Profile
-
+ Enable SDL Input Source
-
+ SDL DualShock 4 / DualSense Enhanced Mode
-
+ SDL Raw Input
-
+ Enable XInput Input Source
-
+ Enable Console Port 1 Multitap
-
+ Enable Console Port 2 Multitap
-
+ Controller Port {}{}
-
+ Controller Port {}
-
+ Controller Type
-
+ Automatic Mapping
-
+ Controller Port {}{} Macros
-
+ Controller Port {} Macros
-
+ Macro Button {}
-
+ Buttons
@@ -11192,387 +11202,387 @@ This action cannot be undone.
-
+ Standard Volume
-
+ Enable Network Adapter
-
+ Ethernet Device Type
-
+ Ethernet Device
-
+ Intercept DHCP
-
+ Address
-
+ Auto Subnet Mask
-
+ Subnet Mask
-
+ Auto Gateway
-
+ Gateway Address
-
+ DNS1 Mode
-
+ DNS1 Address
-
+ DNS2 Mode
-
+ DNS2 Address
-
+ Enable HDD
-
+ Select HDD Image File
-
+ Select HDD Size
-
+ Custom HDD Size
-
+ File Already Exists
-
+ Memory Card Type
-
+ Use NTFS Compression?
-
+ Reset Controller Settings
-
+ Pressure
-
+ Controller Port {}{} Settings
-
+ Controller Port {} Settings
-
+ USB Port {}
-
+ Device Type
-
+ Device Subtype
-
+ {} Bindings
-
+ Clear Bindings
-
+ {} Settings
-
+ Cache Directory
-
+ Covers Directory
-
+ Snapshots Directory
-
+ Save States Directory
-
+ Game Settings Directory
-
+ Input Profile Directory
-
+ Cheats Directory
-
+ Patches Directory
-
+ Texture Replacements Directory
-
+ Video Dumping Directory
-
+ Resume Game
-
+ Toggle Frame Limit
-
+ Game Properties
-
+ Achievements
-
+ Save Screenshot
-
+ Switch To Software Renderer
-
+ Switch To Hardware Renderer
-
+ Change Disc
-
+ Close Game
-
+ Exit Without Saving
-
+ Back To Pause Menu
-
+ Exit And Save State
-
+ Leaderboards
-
+ Delete Save
-
+ Close Menu
-
+ Delete State
-
+ Default Boot
-
+ Reset Play Time
-
+ Confirm Reset
-
+ Add Search Directory
-
+ Open in File Browser
-
+ Disable Subdirectory Scanning
-
+ Enable Subdirectory Scanning
-
+ Remove From List
-
+ Default View
-
+ Sort By
-
+ Sort Reversed
-
+ Show Titles
-
+ Scan For New Games
-
+ Rescan All Games
-
+ Website
-
+ Support Forums
-
+ GitHub Repository
-
+ License
-
+ Close
-
+ RAIntegration is being used instead of the built-in achievements implementation.
@@ -11582,7 +11592,7 @@ This action cannot be undone.
-
+ Hardcore Mode
@@ -11592,77 +11602,77 @@ This action cannot be undone.
-
+ Failed to Load State
-
+ Enable In-Game Leaderboard Overlays
-
+ Overlay Position
-
+ Notification Position
-
+ Test Unofficial Achievements
-
+ Notification Sound
-
+ Select Notification Sound
-
+ Unlock Sound
-
+ Select Unlock Sound
-
+ Leaderboard Submit Sound
-
+ Select Leaderboard Submit Sound
-
+ Username: {}
-
+ Login token generated on {}
-
+ Logout
-
+ Not Logged In
@@ -11672,32 +11682,27 @@ This action cannot be undone.
-
+ Game: {0} ({1})
-
+ Rich presence inactive or unsupported.
-
+ Game not loaded or no RetroAchievements available.
-
- Card Enabled
-
-
-
-
+ Card Name
-
+ Eject Card
@@ -11876,7 +11881,7 @@ To use the Vulkan renderer, you should remove this app package.
- The Direct3D11 renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
+ The Direct3D 11 renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
Do not request support, please upgrade your hardware/drivers first.
@@ -12342,7 +12347,7 @@ graphical quality, but this will increase system requirements.
- Correct but slower. Known to affect the following games: Fifa Street 2.
+ Correct but slower. Known to affect the following games: FIFA Street 2.
@@ -14141,13 +14146,13 @@ Scanning recursively takes more time, but will identify files in subdirectories.
-
+ Resolution:
- Window Resolution (Aspect Corrected)
+ Display Resolution (Aspect Corrected)
@@ -14202,51 +14207,51 @@ Scanning recursively takes more time, but will identify files in subdirectories.
-
+ Codec:
-
+ Bitrate:
-
+ kbpsUnit that will appear next to a number. Alter the space or whatever is needed before the text depending on your language.
-
-
+
+ Extra Arguments
-
+ Capture Audio
-
+ Format:
-
+ x
-
+ Auto
-
+ Capture Video
@@ -14636,11 +14641,6 @@ Scanning recursively takes more time, but will identify files in subdirectories.
Disable Interlace Offset
-
-
- Screen Resolution
-
- Internal Resolution
@@ -14891,16 +14891,6 @@ Scanning recursively takes more time, but will identify files in subdirectories.
Shows the amount of currently active patches/cheats in the bottom-right corner of the display.
-
-
- Shows the status of the currently active video capture in the top-right corner of the display..
-
-
-
-
- Shows the status of the currently active input recording in the top-right corner of the display..
-
- Show Texture Replacement Status
@@ -14971,11 +14961,6 @@ Scanning recursively takes more time, but will identify files in subdirectories.
Shows the number of internal video frames displayed per second by the system.
-
-
- Shows the number of V-syncs performed per second by the system.
-
- Shows the internal resolution of the game.
@@ -15059,7 +15044,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
Use Blit Swap Chain
- Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit
+ Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit
Swap chain: see Microsoft's Terminology Portal.
@@ -15289,6 +15274,11 @@ Swap chain: see Microsoft's Terminology Portal.
Changes the aspect ratio used to display the console's output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era, and adapts to widescreen/ultrawide game patches.
+
+
+ Display Resolution
+
+ 90%
@@ -15329,6 +15319,16 @@ Swap chain: see Microsoft's Terminology Portal.
Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). 2 to 4 threads is recommended, any more than that is likely to be slower instead of faster.
+
+
+ Skip Draw Range Start
+
+
+
+
+ Skip Draw Range End
+
+ Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.
@@ -15345,6 +15345,11 @@ Swap chain: see Microsoft's Terminology Portal.
Namco: a game publisher and development company. Leave the name as-is. Ace Combat, Tekken, Soul Calibur: game names. Leave as-is or use official translations.
+
+
+ Bilinear Dirty Upscale
+
+ Forces palette texture draws to render at native resolution.
@@ -15420,11 +15425,26 @@ Swap chain: see Microsoft's Terminology Portal.
OSD Messages Position
+
+
+ Shows the number of Vsyncs performed per second by the system.
+
+ Displays a graph showing the average frametimes.
+
+
+ Shows the status of the currently active video capture in the top-right corner of the display.
+
+
+
+
+ Shows the status of the currently active input recording in the top-right corner of the display.
+
+ Video Codec
@@ -15956,11 +15976,6 @@ Swap chain: see Microsoft's Terminology Portal.
GPU Target CLUT
-
-
- Skipdraw Range Start
-
-
@@ -15975,11 +15990,6 @@ Swap chain: see Microsoft's Terminology Portal.
Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.
-
-
- Skipdraw Range End
-
- Uploads GS data when rendering a new frame to reproduce some effects accurately.
@@ -16033,11 +16043,6 @@ Swap chain: see Microsoft's Terminology Portal.
Wild Arms: name of a game series. Leave as-is or use an official translation.
-
-
- Bilinear Upscale
-
- Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.
@@ -16404,7 +16409,7 @@ Swap chain: see Microsoft's Terminology Portal.
- Native Scaling
+ Native Scaling:
@@ -17169,38 +17174,33 @@ Swap chain: see Microsoft's Terminology Portal.
-
- Bindings for Controller0/ButtonCircle
-
-
-
-
+ Sensitivity:
-
-
+
+ 100%
-
+ Deadzone:
-
+ Add Binding
-
+ Remove Binding
-
+ Clear Bindings
@@ -17272,12 +17272,12 @@ Right click to clear binding
- Savestate load failed for input recording
+ Failed to load state for input recording
- Savestate load failed for input recording, unsupported version?
+ Failed to load state for input recording, unsupported version?
@@ -17468,6 +17468,11 @@ Right click to clear binding
D-Pad Left
+
+
+ Select a File
+
+ Input Recording Files (*.p2m2)
@@ -18654,6 +18659,7 @@ Right click to clear binding
&Video Capture
+ In Toolbar
@@ -18977,6 +18983,11 @@ Are you sure you want to continue?
Failed to create file: {}
+
+
+ Select a File
+
+ Input Recording Files (*.p2m2)
@@ -19174,6 +19185,14 @@ Do you want to load this state, or start from a fresh boot?
Load Backup Slot %1 (%2)
+
+
+ %n save states deleted.
+
+
+
+
+ Save States (*.p2s)
@@ -19241,11 +19260,6 @@ This action cannot be undone.
The saves will not be recoverable.
-
-
- %1 save states deleted.
-
- Save To File...
@@ -19296,11 +19310,6 @@ The saves will not be recoverable.
Downloading Files
-
-
- Audio Files (*.wav)
-
- MemoryCard
@@ -20977,12 +20986,6 @@ Slot 2: {}
Guitar
-
-
- Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}.
-Ejecting {3} and replacing it with {2}.
-
- Yellow (Left)
@@ -21138,6 +21141,13 @@ Ejecting {3} and replacing it with {2}.
NeGcon
+
+
+ Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}.
+Ejecting {2} and replacing it with {3}.
+ {0} and {1} are the port and multitap slot, {2} and {3} are controller types (e.g. "DualShock 2", "Jogcon")
+
+ Patch
@@ -21224,14 +21234,14 @@ Ejecting {3} and replacing it with {2}.
-
- Creating HDD file
- %1 / %2 MiB
+ Cancel
- Cancel
+
+ Creating HDD file
+ %1 / %2 MiB
@@ -21433,9 +21443,9 @@ Ejecting {3} and replacing it with {2}.
- As part of our upgrade to SDL3, we've had to migrate your binds
-Your controller did not match the Xbox layout and may need rebinding
-Please verify your controller settings and amend if required
+ As part of our upgrade to SDL3, we've had to migrate your binds.
+Your controller did not match the Xbox layout and may need rebinding.
+Please verify your controller settings and amend if required.
@@ -21962,8 +21972,9 @@ Do you want to continue?
-
+ Remove
+ Part of the right-click menu for game directory entries
@@ -22011,7 +22022,7 @@ Do you want to continue?
-
+ Default (Keyboard)
@@ -22078,44 +22089,45 @@ Any changes have been saved, and the wizard will run again next time you start P
-
+ Open Directory...
+ Part of the right-click menu for game directory entries
-
+ Select Search Directory
-
+ Scan Recursively?
-
+ Would you like to scan the directory "%1" recursively?
Scanning recursively takes more time, but will identify files in subdirectories.
-
+ Default (None)
-
+ No devices available
-
+ Automatic Binding
-
+ No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.
@@ -22317,7 +22329,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
- CoInitialize failed (%1
+ CoInitialize failed (%1)
@@ -23375,7 +23387,7 @@ Rename it to {} to remove this warning.
- Sets the path to image which will back the virtual mass storage device.
+ Sets the path to the disk image which will back the virtual mass storage device.
@@ -25530,7 +25542,6 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol
-
Texture dumping is enabled, this will continually dump textures to disk.
diff --git a/pcsx2/ImGui/FullscreenUI.cpp b/pcsx2/ImGui/FullscreenUI.cpp
index b26d9c6ed6..8200c4a75d 100644
--- a/pcsx2/ImGui/FullscreenUI.cpp
+++ b/pcsx2/ImGui/FullscreenUI.cpp
@@ -9298,7 +9298,7 @@ TRANSLATE_NOOP("FullscreenUI", "Determines where performance statistics are posi
TRANSLATE_NOOP("FullscreenUI", "Shows the current PCSX2 version.");
TRANSLATE_NOOP("FullscreenUI", "Shows the current emulation speed of the system as a percentage.");
TRANSLATE_NOOP("FullscreenUI", "Shows the number of internal video frames displayed per second by the system.");
-TRANSLATE_NOOP("FullscreenUI", "Shows the number of V-syncs performed per second by the system.");
+TRANSLATE_NOOP("FullscreenUI", "Shows the number of Vsyncs performed per second by the system.");
TRANSLATE_NOOP("FullscreenUI", "Shows the internal resolution of the game.");
TRANSLATE_NOOP("FullscreenUI", "Shows the current system CPU and GPU information.");
TRANSLATE_NOOP("FullscreenUI", "Shows statistics about the emulated GS such as primitives and draw calls.");
@@ -9410,7 +9410,7 @@ TRANSLATE_NOOP("FullscreenUI", "Native Scaling");
TRANSLATE_NOOP("FullscreenUI", "Attempt to do rescaling at native resolution.");
TRANSLATE_NOOP("FullscreenUI", "Round Sprite");
TRANSLATE_NOOP("FullscreenUI", "Adjusts sprite coordinates.");
-TRANSLATE_NOOP("FullscreenUI", "Bilinear Upscale");
+TRANSLATE_NOOP("FullscreenUI", "Bilinear Dirty Upscale");
TRANSLATE_NOOP("FullscreenUI", "Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.");
TRANSLATE_NOOP("FullscreenUI", "Texture Offset X");
TRANSLATE_NOOP("FullscreenUI", "Adjusts target texture offsets.");
@@ -9476,7 +9476,7 @@ TRANSLATE_NOOP("FullscreenUI", "Controls the volume of the audio played on the h
TRANSLATE_NOOP("FullscreenUI", "Controls the volume of the audio played on the host when fast forwarding.");
TRANSLATE_NOOP("FullscreenUI", "Prevents the emulator from producing any audible sound.");
TRANSLATE_NOOP("FullscreenUI", "Backend Settings");
-TRANSLATE_NOOP("FullscreenUI", "The audio backend determines how frames produced by the emulator are submitted to the host.");
+TRANSLATE_NOOP("FullscreenUI", "Determines how audio frames produced by the emulator are submitted to the host.");
TRANSLATE_NOOP("FullscreenUI", "Determines how audio is expanded from stereo to surround for supported games.");
TRANSLATE_NOOP("FullscreenUI", "Changes when SPU samples are generated relative to system emulation.");
TRANSLATE_NOOP("FullscreenUI", "Determines the amount of audio buffered before being pulled by the host API.");
@@ -9570,7 +9570,7 @@ TRANSLATE_NOOP("FullscreenUI", "Runs VU1 instantly. Provides a modest speed impr
TRANSLATE_NOOP("FullscreenUI", "I/O Processor");
TRANSLATE_NOOP("FullscreenUI", "Enable IOP Recompiler");
TRANSLATE_NOOP("FullscreenUI", "Performs just-in-time binary translation of 32-bit MIPS-I machine code to native code.");
-TRANSLATE_NOOP("FullscreenUI", "Savestate");
+TRANSLATE_NOOP("FullscreenUI", "Save State Management");
TRANSLATE_NOOP("FullscreenUI", "Sets the compression algorithm for savestate.");
TRANSLATE_NOOP("FullscreenUI", "Sets the compression level for savestate.");
TRANSLATE_NOOP("FullscreenUI", "Graphics");
@@ -9600,7 +9600,7 @@ TRANSLATE_NOOP("FullscreenUI", "Good for cache emulation problems. Known to affe
TRANSLATE_NOOP("FullscreenUI", "OPH Flag Hack");
TRANSLATE_NOOP("FullscreenUI", "Known to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry.");
TRANSLATE_NOOP("FullscreenUI", "Emulate GIF FIFO");
-TRANSLATE_NOOP("FullscreenUI", "Correct but slower. Known to affect the following games: Fifa Street 2.");
+TRANSLATE_NOOP("FullscreenUI", "Correct but slower. Known to affect the following games: FIFA Street 2.");
TRANSLATE_NOOP("FullscreenUI", "DMA Busy Hack");
TRANSLATE_NOOP("FullscreenUI", "Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.");
TRANSLATE_NOOP("FullscreenUI", "Delay VIF1 Stalls");
@@ -9647,7 +9647,7 @@ TRANSLATE_NOOP("FullscreenUI", "PCSX2 is a free and open-source PlayStation 2 (P
TRANSLATE_NOOP("FullscreenUI", "PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.");
TRANSLATE_NOOP("FullscreenUI", "Version: %s");
TRANSLATE_NOOP("FullscreenUI", "RetroAchievements");
-TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below. \n\n Your password will not be saved in PCSX2, an access token will be generated and used instead.");
+TRANSLATE_NOOP("FullscreenUI", "Please enter your user name and password for retroachievements.org below.\n\nYour password will not be saved in PCSX2, an access token will be generated and used instead.");
TRANSLATE_NOOP("FullscreenUI", "Username");
TRANSLATE_NOOP("FullscreenUI", "Password");
TRANSLATE_NOOP("FullscreenUI", "Logging in...");
@@ -9679,7 +9679,7 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic mapping completed for {}.");
TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}.");
TRANSLATE_NOOP("FullscreenUI", "Game settings initialized with global settings for '{}'.");
TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'.");
-TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm when using a controller");
+TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm when using a controller.");
TRANSLATE_NOOP("FullscreenUI", "Swaps both {}/{} (When Swap OK/Cancel is set to automatic) and {}/{} buttons");
TRANSLATE_NOOP("FullscreenUI", "Slot {}");
TRANSLATE_NOOP("FullscreenUI", "{} (Current)");
@@ -9854,9 +9854,9 @@ TRANSLATE_NOOP("FullscreenUI", "Accurate (Recommended)");
TRANSLATE_NOOP("FullscreenUI", "Disable Readbacks (Synchronize GS Thread)");
TRANSLATE_NOOP("FullscreenUI", "Unsynchronized (Non-Deterministic)");
TRANSLATE_NOOP("FullscreenUI", "Disabled (Ignore Transfers)");
-TRANSLATE_NOOP("FullscreenUI", "Screen Resolution");
-TRANSLATE_NOOP("FullscreenUI", "Internal Resolution");
-TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (Aspect Uncorrected)");
+TRANSLATE_NOOP("FullscreenUI", "Display Resolution (Aspect Corrected)");
+TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (Aspect Corrected)");
+TRANSLATE_NOOP("FullscreenUI", "Internal Resolution (No Aspect Correction)");
TRANSLATE_NOOP("FullscreenUI", "PNG");
TRANSLATE_NOOP("FullscreenUI", "JPEG");
TRANSLATE_NOOP("FullscreenUI", "WebP");
@@ -10037,6 +10037,7 @@ TRANSLATE_NOOP("FullscreenUI", "Integer Upscaling");
TRANSLATE_NOOP("FullscreenUI", "Screen Offsets");
TRANSLATE_NOOP("FullscreenUI", "Show Overscan");
TRANSLATE_NOOP("FullscreenUI", "Anti-Blur");
+TRANSLATE_NOOP("FullscreenUI", "Internal Resolution");
TRANSLATE_NOOP("FullscreenUI", "Bilinear Filtering");
TRANSLATE_NOOP("FullscreenUI", "Trilinear Filtering");
TRANSLATE_NOOP("FullscreenUI", "Anisotropic Filtering");
@@ -10207,7 +10208,7 @@ TRANSLATE_NOOP("FullscreenUI", "Not Logged In");
TRANSLATE_NOOP("FullscreenUI", "Game: {0} ({1})");
TRANSLATE_NOOP("FullscreenUI", "Rich presence inactive or unsupported.");
TRANSLATE_NOOP("FullscreenUI", "Game not loaded or no RetroAchievements available.");
-TRANSLATE_NOOP("FullscreenUI", "Card Enabled");
+TRANSLATE_NOOP("FullscreenUI", "Memory Card Enabled");
TRANSLATE_NOOP("FullscreenUI", "Card Name");
TRANSLATE_NOOP("FullscreenUI", "Eject Card");
// TRANSLATION-STRING-AREA-END