FSUI: Translation Strings Fixes

This commit is contained in:
KamFretoZ 2025-12-09 18:15:35 +07:00 committed by lightningterror
parent 7f233ca620
commit b46c85ee7f

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@ -4162,7 +4162,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
} }
SmallStackString<256> swap_summery; SmallStackString<256> swap_summery;
swap_summery.format(FSUI_FSTR("Uses {} as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE); swap_summery.format(FSUI_FSTR("Uses {} as confirm when using a controller."), ICON_PF_BUTTON_CIRCLE);
if (MenuButtonWithValue(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"), swap_summery.c_str(), if (MenuButtonWithValue(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"), swap_summery.c_str(),
(swap_index < std::size(swap_values)) ? Host::TranslateToCString(TR_CONTEXT, swap_names[swap_index]) : FSUI_CSTR("Unknown"))) (swap_index < std::size(swap_values)) ? Host::TranslateToCString(TR_CONTEXT, swap_names[swap_index]) : FSUI_CSTR("Unknown")))
{ {
@ -5141,7 +5141,7 @@ void FullscreenUI::DrawAudioSettingsPage()
DrawEnumSetting( DrawEnumSetting(
bsi, FSUI_ICONSTR(ICON_FA_VOLUME_OFF, "Audio Backend"), bsi, FSUI_ICONSTR(ICON_FA_VOLUME_OFF, "Audio Backend"),
FSUI_CSTR("The audio backend determines how frames produced by the emulator are submitted to the host."), "SPU2/Output", FSUI_CSTR("Determines how audio frames produced by the emulator are submitted to the host."), "SPU2/Output",
"Backend", Pcsx2Config::SPU2Options::DEFAULT_BACKEND, &AudioStream::ParseBackendName, &AudioStream::GetBackendName, "Backend", Pcsx2Config::SPU2Options::DEFAULT_BACKEND, &AudioStream::ParseBackendName, &AudioStream::GetBackendName,
&AudioStream::GetBackendDisplayName, AudioBackend::Count); &AudioStream::GetBackendDisplayName, AudioBackend::Count);
DrawEnumSetting(bsi, FSUI_ICONSTR(ICON_PF_SPEAKER_ALT, "Expansion"), DrawEnumSetting(bsi, FSUI_ICONSTR(ICON_PF_SPEAKER_ALT, "Expansion"),
@ -8706,7 +8706,7 @@ void FullscreenUI::DrawAchievementsLoginWindow()
ImGui::PushTextWrapPos(content_width); ImGui::PushTextWrapPos(content_width);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.8f, 0.8f, 0.8f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.8f, 0.8f, 0.8f, 1.0f));
ImGui::TextWrapped("%s", FSUI_CSTR("Please enter your user name and password for retroachievements.org below. \n\n Your password will not be saved in PCSX2, an access token will be generated and used instead.")); ImGui::TextWrapped("%s", FSUI_CSTR("Please enter your user name and password for retroachievements.org below.\n\nYour password will not be saved in PCSX2, an access token will be generated and used instead."));
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ImGui::PopTextWrapPos(); ImGui::PopTextWrapPos();