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FSUI: Translation Strings Fixes
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@ -4162,7 +4162,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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}
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SmallStackString<256> swap_summery;
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swap_summery.format(FSUI_FSTR("Uses {} as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE);
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swap_summery.format(FSUI_FSTR("Uses {} as confirm when using a controller."), ICON_PF_BUTTON_CIRCLE);
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if (MenuButtonWithValue(FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"), swap_summery.c_str(),
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(swap_index < std::size(swap_values)) ? Host::TranslateToCString(TR_CONTEXT, swap_names[swap_index]) : FSUI_CSTR("Unknown")))
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{
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@ -5141,7 +5141,7 @@ void FullscreenUI::DrawAudioSettingsPage()
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DrawEnumSetting(
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bsi, FSUI_ICONSTR(ICON_FA_VOLUME_OFF, "Audio Backend"),
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FSUI_CSTR("The audio backend determines how frames produced by the emulator are submitted to the host."), "SPU2/Output",
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FSUI_CSTR("Determines how audio frames produced by the emulator are submitted to the host."), "SPU2/Output",
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"Backend", Pcsx2Config::SPU2Options::DEFAULT_BACKEND, &AudioStream::ParseBackendName, &AudioStream::GetBackendName,
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&AudioStream::GetBackendDisplayName, AudioBackend::Count);
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DrawEnumSetting(bsi, FSUI_ICONSTR(ICON_PF_SPEAKER_ALT, "Expansion"),
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