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SPU: Move the isa selection for reverb resampling
Collect them all in SPU2::InternalReset.
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@ -220,6 +220,8 @@ bool SPU2::IsAudioCaptureActive()
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void SPU2::InternalReset(bool psxmode)
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void SPU2::InternalReset(bool psxmode)
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{
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{
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spu2Mix = MULTI_ISA_SELECT(spu2Mix);
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spu2Mix = MULTI_ISA_SELECT(spu2Mix);
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ReverbDownsample = MULTI_ISA_SELECT(ReverbDownsample);
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ReverbUpsample = MULTI_ISA_SELECT(ReverbUpsample);
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s_current_chunk_pos = 0;
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s_current_chunk_pos = 0;
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s_psxmode = psxmode;
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s_psxmode = psxmode;
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@ -105,9 +105,6 @@ void V_Core::Init(int index)
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if (SPU2::MsgToConsole())
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if (SPU2::MsgToConsole())
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SPU2::ConLog("* SPU2: Init SPU2 core %d \n", index);
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SPU2::ConLog("* SPU2: Init SPU2 core %d \n", index);
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ReverbDownsample = MULTI_ISA_SELECT(ReverbDownsample);
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ReverbUpsample = MULTI_ISA_SELECT(ReverbUpsample);
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//memset(this, 0, sizeof(V_Core));
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//memset(this, 0, sizeof(V_Core));
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// Explicitly initializing variables instead.
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// Explicitly initializing variables instead.
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Mute = false;
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Mute = false;
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