GraphicsHardwareRenderingSettingsTab 0 0 700 400 Texture Filtering: textureFiltering Off Scaled Unscaled (Default) Force 32bit Manual Hardware Renderer Fixes Mipmapping Anisotropic Filtering: anisotropicFiltering Internal Resolution: upscaleMultiplier Nearest Bilinear (Forced) Bilinear (PS2) Bilinear (Forced excluding sprite) Dithering: dithering Minimum Basic (Recommended) Medium High Full (Slow) Maximum (Very Slow) Automatic (Default) Off (None) Trilinear (PS2) Trilinear (Forced) Blending Accuracy: blending Trilinear Filtering: trilinearFiltering Qt::Orientation::Vertical 20 0 upscaleMultiplier textureFiltering trilinearFiltering anisotropicFiltering dithering blending mipmapping enableHWFixes