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363 lines
9.7 KiB
XML
363 lines
9.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>GraphicsHardwareFixesSettingsTab</class>
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<widget class="QWidget" name="GraphicsHardwareFixesSettingsTab">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>700</width>
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<height>500</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string/>
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</property>
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<layout class="QGridLayout" name="gridLayout" columnstretch="0,1">
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<item row="3" column="1">
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<widget class="QComboBox" name="hwAutoFlush">
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<item>
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<property name="text">
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<string>Disabled (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Enabled (Sprites Only)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Enabled (All Primitives)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="texInRTLabel">
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<property name="text">
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<string>Texture Inside RT:</string>
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</property>
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<property name="buddy">
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<cstring>textureInsideRt</cstring>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QLabel" name="skipDrawLabel">
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<property name="text">
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<string>Skip Draw Range:</string>
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</property>
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<property name="buddy">
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<cstring>skipDrawStart</cstring>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="cpuCLUTRender">
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<property name="currentText">
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<string extracomment="0 (Disabled)">0 (Disabled)</string>
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</property>
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<property name="currentIndex">
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<number>0</number>
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</property>
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<item>
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<property name="text">
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<string>0 (Disabled)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>1 (Normal)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2 (Aggressive)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="0" column="1">
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<layout class="QHBoxLayout" name="cpuCLUTRenderLayout" stretch="0,0">
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<item>
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<widget class="QComboBox" name="cpuSpriteRenderBW">
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<item>
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<property name="text">
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<string>0 (Disabled)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>1 (64 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2 (128 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>3 (192 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4 (256 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>5 (320 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>6 (384 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>7 (448 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>8 (512 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>9 (576 Max Width)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>10 (640 Max Width)</string>
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</property>
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</item>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="cpuSpriteRenderLevel">
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<item>
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<property name="text">
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<string>Sprites Only</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Sprites/Triangles</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Blended Sprites/Triangles</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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<item row="4" column="1">
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<widget class="QComboBox" name="textureInsideRt">
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<item>
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<property name="text">
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<string>Disabled (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Inside Target</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Merge Targets</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="swCLUTLabel">
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<property name="text">
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<string>Software CLUT Render:</string>
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</property>
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<property name="buddy">
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<cstring>cpuCLUTRender</cstring>
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</property>
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</widget>
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</item>
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<item row="6" column="0" colspan="2">
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<layout class="QGridLayout" name="hwFixesLayout">
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<item row="4" column="0">
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<widget class="QCheckBox" name="estimateTextureRegion">
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<property name="text">
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<string>Estimate Texture Region</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QCheckBox" name="disableRenderFixes">
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<property name="text">
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<string>Disable Render Fixes</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QCheckBox" name="readTCOnClose">
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<property name="text">
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<string>Read Targets When Closing</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QCheckBox" name="disableSafeFeatures">
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<property name="text">
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<string>Disable Safe Features</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="disablePartialInvalidation">
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<property name="text">
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<string>Disable Partial Source Invalidation</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="disableDepthEmulation">
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<property name="text">
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<string>Disable Depth Conversion</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QCheckBox" name="frameBufferConversion">
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<property name="text">
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<string>Framebuffer Conversion</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QCheckBox" name="gpuPaletteConversion">
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<property name="text">
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<string>GPU Palette Conversion</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="preloadFrameData">
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<property name="text">
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<string>Preload Frame Data</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="hwAutoFlushLabel">
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<property name="text">
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<string>Auto Flush:</string>
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</property>
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<property name="buddy">
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<cstring>hwAutoFlush</cstring>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="gpuTargetCLUTLabel">
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<property name="text">
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<string extracomment="CLUT: Color Look Up Table, often referred to as a palette in non-PS2 things. GPU Target CLUT: GPU handling of when a game uses data from a render target as a CLUT.">GPU Target CLUT:</string>
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</property>
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<property name="buddy">
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<cstring>gpuTargetCLUTMode</cstring>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QComboBox" name="gpuTargetCLUTMode">
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<item>
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<property name="text">
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<string>Disabled (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Enabled (Exact Match)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Enabled (Check Inside Target)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="cpuCLUTRenderLabel">
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<property name="text">
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<string>CPU Sprite Render Size:</string>
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</property>
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<property name="buddy">
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<cstring>cpuSpriteRenderBW</cstring>
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</property>
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</widget>
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</item>
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<item row="5" column="1">
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<layout class="QHBoxLayout" name="skipDrawLayout">
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<item>
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<widget class="QSpinBox" name="skipDrawStart">
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<property name="maximum">
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<number>10000</number>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSpinBox" name="skipDrawEnd">
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<property name="maximum">
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<number>10000</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="7" column="0">
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Orientation::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>0</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>cpuSpriteRenderBW</tabstop>
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<tabstop>cpuSpriteRenderLevel</tabstop>
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<tabstop>cpuCLUTRender</tabstop>
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<tabstop>gpuTargetCLUTMode</tabstop>
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<tabstop>hwAutoFlush</tabstop>
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<tabstop>textureInsideRt</tabstop>
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<tabstop>skipDrawStart</tabstop>
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<tabstop>skipDrawEnd</tabstop>
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<tabstop>disableDepthEmulation</tabstop>
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<tabstop>frameBufferConversion</tabstop>
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<tabstop>disablePartialInvalidation</tabstop>
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<tabstop>gpuPaletteConversion</tabstop>
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<tabstop>disableSafeFeatures</tabstop>
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<tabstop>preloadFrameData</tabstop>
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<tabstop>disableRenderFixes</tabstop>
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<tabstop>readTCOnClose</tabstop>
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<tabstop>estimateTextureRegion</tabstop>
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</tabstops>
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<resources/>
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<connections/>
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</ui>
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