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282 lines
8.5 KiB
XML
282 lines
8.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>GraphicsPostProcessingSettingsTab</class>
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<widget class="QWidget" name="GraphicsPostProcessingSettingsTab">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>703</width>
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<height>500</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string/>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QGroupBox" name="sharpeningGroup">
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<property name="title">
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<string>Sharpening/Anti-Aliasing</string>
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</property>
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<layout class="QFormLayout" name="formLayout_2">
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<item row="0" column="0">
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<widget class="QLabel" name="casModeLabel">
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<property name="text">
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<string extracomment="You might find an official translation for this on AMD's website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx">Contrast Adaptive Sharpening:</string>
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</property>
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<property name="buddy">
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<cstring>casMode</cstring>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<layout class="QHBoxLayout" name="casLayout" stretch="1,0">
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<item>
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<widget class="QComboBox" name="casMode">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Ignored" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<item>
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<property name="text">
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<string>None (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Sharpen Only (Internal Resolution)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Sharpen and Resize (Display Resolution)</string>
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</property>
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</item>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="sharpnessLayout">
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<item>
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<widget class="QLabel" name="casSharpnessLabel">
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<property name="text">
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<string>Sharpness:</string>
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</property>
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<property name="buddy">
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<cstring>casSharpness</cstring>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSpinBox" name="casSharpness">
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<property name="suffix">
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<string extracomment="Percentage sign that will appear next to a number. Add a space or whatever is needed before depending on your language.">%</string>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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<property name="value">
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<number>50</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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<item row="1" column="0" colspan="2">
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<widget class="QCheckBox" name="fxaa">
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<property name="text">
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<string>FXAA</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="filtersLayout">
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<property name="title">
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<string>Filters</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_4">
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<item row="1" column="0">
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<widget class="QCheckBox" name="shadeBoost">
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<property name="text">
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<string>Shade Boost</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<layout class="QGridLayout" name="gridLayout" columnstretch="0,1,0,1">
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<item row="0" column="0">
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<widget class="QLabel" name="brightnessLabel">
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<property name="text">
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<string>Brightness:</string>
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</property>
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<property name="buddy">
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<cstring>shadeBoostBrightness</cstring>
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</property>
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</widget>
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</item>
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<item row="0" column="3">
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<widget class="QSpinBox" name="shadeBoostContrast">
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item row="0" column="2">
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<widget class="QLabel" name="contrastLabel">
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<property name="text">
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<string>Contrast:</string>
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</property>
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<property name="buddy">
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<cstring>shadeBoostContrast</cstring>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QSpinBox" name="shadeBoostBrightness">
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="gammaLabel">
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<property name="text">
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<string>Gamma:</string>
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</property>
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<property name="buddy">
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<cstring>shadeBoostGamma</cstring>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QSpinBox" name="shadeBoostGamma">
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QLabel" name="saturationLabel">
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<property name="text">
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<string>Saturation:</string>
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</property>
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<property name="buddy">
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<cstring>shadeBoostSaturation</cstring>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QSpinBox" name="shadeBoostSaturation">
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="tvShaderLabel">
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<property name="text">
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<string>TV Shader:</string>
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</property>
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<property name="buddy">
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<cstring>tvShader</cstring>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="tvShader">
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<item>
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<property name="text">
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<string>None (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Scanline Filter</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Diagonal Filter</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Triangular Filter</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Wave Filter</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string extracomment="Lottes = Timothy Lottes, the creator of the shader filter. Leave as-is. CRT= Cathode Ray Tube, an old type of television technology.">Lottes CRT</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4xRGSS downsampling (4x Rotated Grid SuperSampling)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>NxAGSS downsampling (Nx Automatic Grid SuperSampling)</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Orientation::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>0</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>casMode</tabstop>
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<tabstop>casSharpness</tabstop>
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<tabstop>fxaa</tabstop>
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<tabstop>tvShader</tabstop>
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<tabstop>shadeBoost</tabstop>
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<tabstop>shadeBoostBrightness</tabstop>
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<tabstop>shadeBoostContrast</tabstop>
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<tabstop>shadeBoostGamma</tabstop>
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<tabstop>shadeBoostSaturation</tabstop>
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</tabstops>
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<resources/>
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<connections/>
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</ui>
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