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https://github.com/PCSX2/pcsx2.git
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Automatic blending option will behave like basic level with the exception of gamedb if it forces a blend level then it will take that in to consideration, any other option will override the gamedb.
212 lines
5.1 KiB
XML
212 lines
5.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>GraphicsHardwareRenderingSettingsTab</class>
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<widget class="QWidget" name="GraphicsHardwareRenderingSettingsTab">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>700</width>
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<height>400</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string/>
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</property>
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<layout class="QGridLayout" name="gridLayout" columnstretch="0,1">
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<item row="1" column="0">
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<widget class="QLabel" name="textureFilteringLabel">
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<property name="text">
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<string>Texture Filtering:</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QComboBox" name="dithering">
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<item>
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<property name="text">
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<string>Off</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Scaled</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Unscaled (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Force 32bit</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="6" column="0" colspan="2">
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<layout class="QGridLayout" name="hardwareRenderingOptionsLayout">
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<item row="0" column="1">
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<widget class="QCheckBox" name="enableHWFixes">
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<property name="text">
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<string>Manual Hardware Renderer Fixes</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="mipmapping">
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<property name="text">
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<string>Mipmapping</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="anisotropicFilteringLabel">
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<property name="text">
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<string>Anisotropic Filtering:</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QComboBox" name="anisotropicFiltering"/>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="internalResLabel">
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<property name="text">
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<string>Internal Resolution:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="upscaleMultiplier"/>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="textureFiltering">
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<item>
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<property name="text">
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<string>Nearest</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Bilinear (Forced)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Bilinear (PS2)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Bilinear (Forced excluding sprite)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="ditheringLabel">
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<property name="text">
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<string>Dithering:</string>
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</property>
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</widget>
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</item>
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<item row="5" column="1">
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<widget class="QComboBox" name="blending">
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<item>
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<property name="text">
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<string>Automatic (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Minimum</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Basic</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Medium</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>High</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Full (Slow)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Maximum (Very Slow)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QComboBox" name="trilinearFiltering">
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<item>
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<property name="text">
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<string>Automatic (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Off (None)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Trilinear (PS2)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Trilinear (Forced)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QLabel" name="blendingLabel">
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<property name="text">
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<string>Blending Accuracy:</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="trilinearFilterLabel">
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<property name="text">
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<string>Trilinear Filtering:</string>
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</property>
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</widget>
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</item>
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<item row="7" column="0">
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>0</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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