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Qt: Check if movie item changed and is valid before calling the callbacks
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parent
25925f2680
commit
1a7d702e4e
@ -8,9 +8,9 @@
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game_list::game_list() : QTableWidget(), game_list_base()
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{
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m_icon_ready_callback = [this](const movie_item_base* item)
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m_icon_ready_callback = [this](const game_info& game, const movie_item_base* item)
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{
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Q_EMIT IconReady(item);
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Q_EMIT IconReady(game, item);
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};
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}
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@ -36,7 +36,7 @@ public Q_SLOTS:
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Q_SIGNALS:
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void FocusToSearchBar();
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void IconReady(const movie_item_base* item);
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void IconReady(const game_info& game, const movie_item_base* item);
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protected:
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movie_item* m_last_hover_item = nullptr;
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@ -79,7 +79,7 @@ void game_list_base::IconLoadFunction(game_info game, qreal device_pixel_ratio,
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if (!cancel || !cancel->load())
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{
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if (m_icon_ready_callback)
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m_icon_ready_callback(game->item);
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m_icon_ready_callback(game, game->item);
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}
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}
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@ -32,7 +32,7 @@ protected:
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QPixmap PaintedPixmap(const QPixmap& icon, qreal device_pixel_ratio, bool paint_config_icon = false, bool paint_pad_config_icon = false, const QColor& compatibility_color = {}) const;
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QColor GetGridCompatibilityColor(const QString& string) const;
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std::function<void(const movie_item_base*)> m_icon_ready_callback{};
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std::function<void(const game_info&, const movie_item_base*)> m_icon_ready_callback{};
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bool m_draw_compat_status_to_grid{};
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bool m_is_list_layout{};
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QSize m_icon_size{};
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@ -14,14 +14,14 @@ game_list_grid::game_list_grid()
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setObjectName("game_list_grid");
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setContextMenuPolicy(Qt::CustomContextMenu);
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m_icon_ready_callback = [this](const movie_item_base* item)
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m_icon_ready_callback = [this](const game_info& game, const movie_item_base* item)
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{
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Q_EMIT IconReady(item);
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Q_EMIT IconReady(game, item);
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};
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connect(this, &game_list_grid::IconReady, this, [this](const movie_item_base* item)
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connect(this, &game_list_grid::IconReady, this, [this](const game_info& game, const movie_item_base* item)
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{
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if (item) item->image_change_callback();
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if (game && item && game->item == item) item->image_change_callback();
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}, Qt::QueuedConnection); // The default 'AutoConnection' doesn't seem to work in this specific case...
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connect(this, &flow_widget::ItemSelectionChanged, this, [this](int index)
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@ -33,5 +33,5 @@ Q_SIGNALS:
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void FocusToSearchBar();
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void ItemDoubleClicked(const game_info& game);
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void ItemSelectionChanged(const game_info& game);
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void IconReady(const movie_item_base* item);
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void IconReady(const game_info& game, const movie_item_base* item);
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};
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@ -41,10 +41,10 @@ game_list_table::game_list_table(game_list_frame* frame, std::shared_ptr<persist
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setColumnCount(static_cast<int>(gui::game_list_columns::count));
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setMouseTracking(true);
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connect(this, &game_list_table::size_on_disk_ready, this, [this](const game_info& game)
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connect(this, &game_list_table::size_on_disk_ready, this, [this](const game_info& game, movie_item_base* item)
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{
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if (!game || !game->item) return;
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if (QTableWidgetItem* size_item = item(static_cast<movie_item*>(game->item)->row(), static_cast<int>(gui::game_list_columns::dir_size)))
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if (!game || !game->item || game->item != item) return;
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if (QTableWidgetItem* size_item = this->item(static_cast<movie_item*>(game->item)->row(), static_cast<int>(gui::game_list_columns::dir_size)))
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{
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const u64& game_size = game->info.size_on_disk;
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size_item->setText(game_size != umax ? gui::utils::format_byte_size(game_size) : tr("Unknown"));
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@ -52,9 +52,9 @@ game_list_table::game_list_table(game_list_frame* frame, std::shared_ptr<persist
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}
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});
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connect(this, &game_list::IconReady, this, [this](const movie_item_base* item)
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connect(this, &game_list::IconReady, this, [this](const game_info& game, const movie_item_base* item)
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{
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if (item) item->image_change_callback();
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if (game && item && game->item == item) item->image_change_callback();
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});
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}
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@ -284,7 +284,7 @@ void game_list_table::populate(
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if (!cancel || !cancel->load())
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{
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Q_EMIT size_on_disk_ready(game);
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Q_EMIT size_on_disk_ready(game, game->item);
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return;
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}
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}
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@ -34,7 +34,7 @@ public:
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void repaint_icons(std::vector<game_info>& game_data, const QColor& icon_color, const QSize& icon_size, qreal device_pixel_ratio) override;
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Q_SIGNALS:
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void size_on_disk_ready(const game_info& game);
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void size_on_disk_ready(const game_info& game, movie_item_base* item);
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private:
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game_list_frame* m_game_list_frame{};
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