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rsx/common: Add reverse_ptr impl to VS tree
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@ -640,6 +640,7 @@
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<ClInclude Include="Emu\RSX\color_utils.h" />
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<ClInclude Include="Emu\RSX\Common\bitfield.hpp" />
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<ClInclude Include="Emu\RSX\Common\buffer_stream.hpp" />
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<ClInclude Include="Emu\RSX\Common\reverse_ptr.hpp" />
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<ClInclude Include="Emu\RSX\Common\tiled_dma_copy.hpp" />
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<ClInclude Include="Emu\RSX\Common\expected.hpp" />
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<ClInclude Include="Emu\RSX\Common\io_buffer.h" />
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@ -2746,6 +2746,9 @@
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<ClInclude Include="Emu\Io\evdev_gun_handler.h">
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<Filter>Emu\Io</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\Common\reverse_ptr.hpp">
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<Filter>Emu\GPU\RSX\Common</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Emu\RSX\Program\GLSLSnippets\GPUDeswizzle.glsl">
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@ -2881,4 +2884,4 @@
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<Filter>Emu\GPU\RSX\Program\MSAA</Filter>
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</None>
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</ItemGroup>
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</Project>
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</Project>
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