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Add AMD Vulkan corruption and crashing on FBO loops
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@ -11,6 +11,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
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» [**Hall of Fame (List of fixed issues)**](#hall-of-fame)
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---
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## AMD (Proprietary) <a name="amd-proprietary"/>
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**OpenGL**
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@ -19,8 +20,14 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
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**Vulkan**
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- [MSAA with sample shading disabled does not work on NAVI when using Vulkan](https://community.amd.com/t5/opengl-vulkan/msaa-with-sample-shading-disabled-does-not-work-on-navi-when/td-p/425122) <br>
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» **Workaround** implemented: **Yes** (automatic) <br>
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» **Reported**: Yes <br>
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» **Note:** Forcefully enabling sampleRateShading for all pipelines and calculating the minimum ratio works around this problem
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- [Regression on amdvlk/adrenalin causing visual corruption and driver crashes on FBO loops](https://github.com/RPCS3/rpcs3/issues/17267) <br>
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» **Workaround** implemented: No <br>
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» **Reported**: Yes <br>
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» **Note:** Disabling the usage of VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT works around the issue at the cost of violating the Vulkan specification
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## Intel (Proprietary) <a name="intel-proprietary"/>
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**OpenGL**
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