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Update linker.cpp
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@ -104,9 +104,6 @@ void Linker::Execute(const std::vector<std::string>& args) {
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memory->SetupMemoryRegions(fmem_size, use_extended_mem1, use_extended_mem2);
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// Simulate sceKernelInternalMemory mapping, a mapping usually performed during libkernel init.
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// Due to the large size of this mapping, failing to emulate it causes issues in some titles.
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// This mapping belongs in the system reserved area, which starts at address 0x880000000.
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main_thread.Run([this, module, &args](std::stop_token) {
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Common::SetCurrentThreadName("GAME_MainThread");
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if (auto& ipc = IPC::Instance()) {
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