misc
Some checks failed
Build and Release / reuse (push) Has been cancelled
Build and Release / clang-format (push) Has been cancelled
Build and Release / get-info (push) Has been cancelled
Build and Release / windows-sdl (push) Has been cancelled
Build and Release / macos-sdl (push) Has been cancelled
Build and Release / linux-sdl (push) Has been cancelled
Build and Release / linux-sdl-gcc (push) Has been cancelled
Build and Release / pre-release (push) Has been cancelled

This commit is contained in:
georgemoralis 2025-12-09 19:28:46 +02:00
parent 868ad608b2
commit a5af64c258

View File

@ -43,7 +43,7 @@ int main(int argc, char* argv[]) {
bool waitForDebugger = false;
std::optional<int> waitPid;
#if 0
// Map of argument strings to lambda functions
std::unordered_map<std::string, std::function<void(int&)>> arg_map = {
{"-h",
@ -263,12 +263,11 @@ int main(int argc, char* argv[]) {
if (waitPid.has_value()) {
Core::Debugger::WaitForPid(waitPid.value());
}
#endif
// Run the emulator with the resolved eboot path
Core::Emulator* emulator = Common::Singleton<Core::Emulator>::Instance();
emulator->executableName = argv[0];
emulator->waitForDebuggerBeforeRun = waitForDebugger;
const char* const eboot_path = "D:/ps4/shadps4games/CUSA18992/eboot.bin";
emulator->Run(eboot_path, game_args, game_folder);
return 0;