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Remove debug logging
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@ -111,7 +111,6 @@ void EmulateTouchpad(GameController* controller, u32 interval) {
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void ApplyMouseInputBlockers() {
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switch (mouse_mode) {
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case MouseMode::Touchpad:
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LOG_INFO(Input, "Blocking mouse inputs");
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for (auto& k : pressed_keys) {
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if (k.first.input.sdl_id == SDL_BUTTON_LEFT ||
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k.first.input.sdl_id == SDL_BUTTON_RIGHT) {
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