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nit: PascalCase -> camelCase
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294eeb9484
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@ -978,7 +978,7 @@ void load(const std::filesystem::path& path, bool is_game_specific) {
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isSeparateLogFilesEnabled.setFromToml(debug, "isSeparateLogFilesEnabled", is_game_specific);
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isShaderDebug.setFromToml(debug, "CollectShader", is_game_specific);
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isFpsColor.setFromToml(debug, "FPSColor", is_game_specific);
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showFpsCounter.setFromToml(debug, "ShowFpsCounter", is_game_specific);
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showFpsCounter.setFromToml(debug, "showFpsCounter", is_game_specific);
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logEnabled.setFromToml(debug, "logEnabled", is_game_specific);
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current_version = toml::find_or<std::string>(debug, "ConfigVersion", current_version);
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}
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@ -1198,7 +1198,7 @@ void save(const std::filesystem::path& path, bool is_game_specific) {
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data["GPU"]["internalScreenHeight"] = internalScreenHeight.base_value;
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data["GPU"]["patchShaders"] = shouldPatchShaders.base_value;
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data["Debug"]["FPSColor"] = isFpsColor.base_value;
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data["Debug"]["ShowFpsCounter"] = showFpsCounter.base_value;
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data["Debug"]["showFpsCounter"] = showFpsCounter.base_value;
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}
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// Sorting of TOML sections
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