Commit Graph

10 Commits

Author SHA1 Message Date
psucien
a9f8eaf778
video_core: Initial implementation of pipeline cache (#3816)
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* Initial implementation

* Fix for crash caused by stale stages data; cosmetics applied

* Someone mentioned the assert

* Async blob writer

* Fix for memory leak

* Remain stuff

* Async changed to `packaged_task`
2025-11-29 11:52:08 +02:00
baggins183
df52585086
Allow vector and scalar offset in buffer address arg to LoadBuffer/StoreBuffer (#3439)
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* Allow vector and scalar offset in buffer address arg to
LoadBuffer/StoreBuffer

* remove is_ring check

* fix atomics and update pattern matching for tess factor stores

* remove old asserts about soffset

* small fixes

* copyright

* Handle sgpr initialization for 2 special hull shader values, including tess factor buffer offset
2025-09-03 20:54:23 -07:00
squidbus
ca92e72efe
shader_recompiler: Various fixes to shared memory and atomics. (#3075)
* shader_recompiler: Various fixes to shared memory and atomics.

* shader_recompiler: Re-type non-32bit load/stores.
2025-06-10 15:41:58 -07:00
TheTurtle
1f9ac53c28
shader_recompiler: Improve divergence handling and readlane elimintation (#2667)
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* control_flow_graph: Improve divergence handling

* recompiler: Simplify optimization passes

Removes a redudant constant propagation and cleans up the passes a little

* ir_passes: Add new readlane elimination pass

The algorithm has grown complex enough where it deserves its own pass. The old implementation could only handle a single phi level properly,
however this one should be able to eliminate vast majority of lane cases remaining. It first performs a traversal of the phi tree to ensure
that all phi sources can be rewritten into an expected value and then performs elimintation by recursively duplicating the phi nodes at each step,
in order to preserve control flow.

* clang format

* control_flow_graph: Remove debug code
2025-03-23 00:35:42 +02:00
baggins183
7a4244ac8b
Misc Cleanups (#2579)
-dont do trivial phi removal during SRT pass, that's now done in
ssa_rewrite
-remove unused variable when walking tess attributes
-fix some tess comments
2025-03-02 21:52:32 +02:00
squidbus
6e12642151
shader_recompiler: Lower non-compute shared memory into spare VGPRs. (#2403)
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2025-02-12 20:10:13 -08:00
baggins183
c13b29662e
handle control point strides that arent a multiple of 16 (#2172) 2025-01-17 10:14:54 +02:00
baggins183
62c47cb1b7
recompiler: handle reads of output variables in hull shaders (#1962)
* Handle output control point reads in hull shader. Might need additional barriers

* output storage class
2024-12-29 12:37:15 +02:00
baggins183
9aa1c13c7e
Fix some compiler problems with ds3 (#1793)
- Implement S_CMOVK_I32
- Handle Isoline abstract patch type
2024-12-15 16:30:19 +02:00
baggins183
3c0c921ef5
Tessellation (#1528)
* shader_recompiler: Tessellation WIP

* fix compiler errors after merge

DONT MERGE set log file to /dev/null

DONT MERGE linux pthread bb fix

save work

DONT MERGE dump ir

save more work

fix mistake with ES shader

skip list

add input patch control points dynamic state

random stuff

* WIP Tessellation partial implementation. Squash commits

* test: make local/tcs use attr arrays

* attr arrays in TCS/TES

* dont define empty attr arrays

* switch to special opcodes for tess tcs/tes reads and tcs writes

* impl tcs/tes read attr insts

* rebase fix

* save some work

* save work probably broken and slow

* put Vertex LogicalStage after TCS and TES to fix bindings

* more refactors

* refactor pattern matching and optimize modulos (disabled)

* enable modulo opt

* copyright

* rebase fixes

* remove some prints

* remove some stuff

* Add TCS/TES support for shader patching and use LogicalStage

* refactor and handle wider DS instructions

* get rid of GetAttributes for special tess constants reads. Immediately replace some upon seeing readconstbuffer. Gets rid of some extra passes over IR

* stop relying on GNMX HsConstants struct. Change runtime_info.hs_info and some regs

* delete some more stuff

* update comments for current implementation

* some cleanup

* uint error

* more cleanup

* remove patch control points dynamic state (because runtime_info already depends on it)

* fix potential problem with determining passthrough

---------

Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-14 12:56:17 +02:00