kalaposfos13
88c30ab9d6
copyright 2025
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2025-12-02 10:28:13 +01:00
georgemoralis
cfa6317836
Merge branch 'main' into user_and_settings
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2025-12-01 11:17:21 +02:00
kalaposfos13
cf866ab294
Don't bother trying to restart the emulator if sceSystemServiceLoadExec is called with an invalid path ( #3845 )
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2025-11-30 22:40:58 +02:00
georgemoralis
f952d375a4
more settings porting
2025-11-27 17:08:55 +02:00
Vinicius Rangel
71f343d2d6
Impl sceSystemServiceLoadExec ( #3647 )
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* Add support for restarting the emulator with new configurations
- Implement `Restart` function in `Emulator` to enable process relaunch with updated parameters.
- Modify `sceSystemServiceLoadExec` to use the restart functionality.
* Add logging for emulator restart and system service load execution
* Add IPC emulator PID output command
Impl `PID` output command to return the emulator process ID
- required for launches supporting emulator restart
* Add log file append mode support (used after restarting to keep the same log file)
* Keep game root between restarts
* add --wait-for-debugger option flag
* add --wait-for-pid flag
used for sync between parent & child process during restart
* impl restart via ipc
* fix override game root
* add qt flags to allow restart
2025-09-25 23:01:52 -03:00
Stephen Miller
f4531fd927
Core: Remove checks for symbol version_major and version_minor ( #3540 )
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* Remove checks for module version_major and version_minor
Following this rule broke linking for some libraries, and introduced extra effort needed to get some homebrew running.
* Clang
* Fix rebase
* Disable libSceSsl HLE
Real hardware uses a title workaround to determine if base libSceSsl is needed. Currently, this title workaround applies to absolutely nothing.
2025-09-08 19:30:03 -07:00
kalaposfos13
499451bb80
Standardize RegisterLib names for HLE libraries ( #3234 )
2025-07-16 12:23:03 +03:00
Randomuser8219
9061028ce5
Reduce some service ID log spam ( #2578 )
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* Change systemserivce param ID calling to debug only
Some games, including Namco Museum Archives spam this.
* Update userservice.cpp
Also reduces log spam in Dysmantle.
2025-03-02 11:55:45 +02:00
Ian Carpenter
564dbc7b94
system_service: Add simple event queue and push an EntitlementUpdate event to it when app content is initialized ( #2238 )
2025-01-25 11:00:52 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
korenkonder
da00235eaf
Don't read uninitialized memory in sceSystemServiceReceiveEvent ( #1554 )
2024-11-20 17:22:30 +01:00
Stephen Miller
170db22d9c
Improve sceSystemServiceReceiveEvent stub ( #992 )
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2024-10-15 21:55:03 +02:00
squidbus
654f85a4b1
core: Reduce some library log spam. ( #1023 )
2024-09-22 14:13:58 +02:00
georgemoralis
425e5491a8
added setting for change language
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(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
georgemoralis
c9b5b5e963
show title splash while the game is loading
2024-05-16 16:58:14 +03:00
GPUCode
5e2ac6c72b
src: Reorganize and cleanup libraries
2024-04-14 00:37:17 +03:00