shadPS4/src/video_core/texture_cache/sampler.h
2024-05-27 18:25:45 +03:00

35 lines
717 B
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "video_core/amdgpu/resource.h"
#include "video_core/renderer_vulkan/vk_common.h"
namespace Vulkan {
class Instance;
}
namespace VideoCore {
class Sampler {
public:
explicit Sampler(const Vulkan::Instance& instance, const AmdGpu::Sampler& sampler);
~Sampler();
Sampler(const Sampler&) = delete;
Sampler& operator=(const Sampler&) = delete;
Sampler(Sampler&&) = default;
Sampler& operator=(Sampler&&) = default;
vk::Sampler Handle() const noexcept {
return *handle;
}
private:
vk::UniqueSampler handle;
};
} // namespace VideoCore