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* libkernel: Cleanup some function places * kernel: Refactor thread functions * kernel: It builds * kernel: Fix a bunch of bugs, kernel thread heap * kernel: File cleanup pt1 * File cleanup pt2 * File cleanup pt3 * File cleanup pt4 * kernel: Add missing funcs * kernel: Add basic exceptions for linux * gnmdriver: Add workload functions * kernel: Fix new pthreads code on macOS. (#1441) * kernel: Downgrade edeadlk to log * gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload * exception: Add context register population for macOS. (#1444) * kernel: Pthread rewrite touchups for Windows * kernel: Multiplatform thread implementation * mutex: Remove spamming log * pthread_spec: Make assert into a log * pthread_spec: Zero initialize array * Attempt to fix non-Windows builds * hotfix: change incorrect NID for scePthreadAttrSetaffinity * scePthreadAttrSetaffinity implementation * Attempt to fix Linux * windows: Address a bunch of address space problems * address_space: Fix unmap of region surrounded by placeholders * libs: Reduce logging * pthread: Implement condvar with waitable atomics and sleepqueue * sleepq: Separate and make faster * time: Remove delay execution * Causes high cpu usage in Tohou Luna Nights * kernel: Cleanup files again * pthread: Add missing include * semaphore: Use binary_semaphore instead of condvar * Seems more reliable * libraries/sysmodule: log module on `sceSysmoduleIsLoaded` * libraries/kernel: implement `scePthreadSetPrio` --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com> Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
132 lines
4.7 KiB
C++
132 lines
4.7 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "core/libraries/kernel/threads/exception.h"
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#include "core/libraries/kernel/threads/pthread.h"
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#include "core/libraries/libs.h"
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#ifdef _WIN64
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#else
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#include <signal.h>
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#endif
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namespace Libraries::Kernel {
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static std::array<SceKernelExceptionHandler, 32> Handlers{};
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#ifndef _WIN64
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void SigactionHandler(int signum, siginfo_t* inf, ucontext_t* raw_context) {
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const auto handler = Handlers[POSIX_SIGUSR1];
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if (handler) {
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auto ctx = Ucontext{};
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#ifdef __APPLE__
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auto& regs = raw_context->uc_mcontext->__ss;
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ctx.uc_mcontext.mc_r8 = regs.__r8;
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ctx.uc_mcontext.mc_r9 = regs.__r9;
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ctx.uc_mcontext.mc_r10 = regs.__r10;
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ctx.uc_mcontext.mc_r11 = regs.__r11;
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ctx.uc_mcontext.mc_r12 = regs.__r12;
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ctx.uc_mcontext.mc_r13 = regs.__r13;
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ctx.uc_mcontext.mc_r14 = regs.__r14;
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ctx.uc_mcontext.mc_r15 = regs.__r15;
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ctx.uc_mcontext.mc_rdi = regs.__rdi;
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ctx.uc_mcontext.mc_rsi = regs.__rsi;
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ctx.uc_mcontext.mc_rbp = regs.__rbp;
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ctx.uc_mcontext.mc_rbx = regs.__rbx;
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ctx.uc_mcontext.mc_rdx = regs.__rdx;
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ctx.uc_mcontext.mc_rax = regs.__rax;
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ctx.uc_mcontext.mc_rcx = regs.__rcx;
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ctx.uc_mcontext.mc_rsp = regs.__rsp;
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ctx.uc_mcontext.mc_fs = regs.__fs;
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ctx.uc_mcontext.mc_gs = regs.__gs;
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#else
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auto& regs = raw_context->uc_mcontext.gregs;
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ctx.uc_mcontext.mc_r8 = regs[REG_R8];
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ctx.uc_mcontext.mc_r9 = regs[REG_R9];
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ctx.uc_mcontext.mc_r10 = regs[REG_R10];
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ctx.uc_mcontext.mc_r11 = regs[REG_R11];
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ctx.uc_mcontext.mc_r12 = regs[REG_R12];
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ctx.uc_mcontext.mc_r13 = regs[REG_R13];
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ctx.uc_mcontext.mc_r14 = regs[REG_R14];
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ctx.uc_mcontext.mc_r15 = regs[REG_R15];
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ctx.uc_mcontext.mc_rdi = regs[REG_RDI];
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ctx.uc_mcontext.mc_rsi = regs[REG_RSI];
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ctx.uc_mcontext.mc_rbp = regs[REG_RBP];
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ctx.uc_mcontext.mc_rbx = regs[REG_RBX];
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ctx.uc_mcontext.mc_rdx = regs[REG_RDX];
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ctx.uc_mcontext.mc_rax = regs[REG_RAX];
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ctx.uc_mcontext.mc_rcx = regs[REG_RCX];
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ctx.uc_mcontext.mc_rsp = regs[REG_RSP];
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ctx.uc_mcontext.mc_fs = (regs[REG_CSGSFS] >> 32) & 0xFFFF;
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ctx.uc_mcontext.mc_gs = (regs[REG_CSGSFS] >> 16) & 0xFFFF;
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#endif
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handler(POSIX_SIGUSR1, &ctx);
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}
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}
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#endif
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int PS4_SYSV_ABI sceKernelInstallExceptionHandler(s32 signum, SceKernelExceptionHandler handler) {
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if (signum != POSIX_SIGUSR1) {
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LOG_ERROR(Lib_Kernel, "Installing non-supported exception handler for signal {}", signum);
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return 0;
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}
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ASSERT_MSG(!Handlers[POSIX_SIGUSR1], "Invalid parameters");
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Handlers[POSIX_SIGUSR1] = handler;
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#ifdef _WIN64
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UNREACHABLE_MSG("Missing exception implementation");
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#else
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struct sigaction act = {};
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act.sa_flags = SA_SIGINFO | SA_RESTART;
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act.sa_sigaction = reinterpret_cast<decltype(act.sa_sigaction)>(SigactionHandler);
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sigaction(SIGUSR2, &act, nullptr);
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#endif
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return 0;
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}
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int PS4_SYSV_ABI sceKernelRemoveExceptionHandler(s32 signum) {
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if (signum != POSIX_SIGUSR1) {
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LOG_ERROR(Lib_Kernel, "Installing non-supported exception handler for signal {}", signum);
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return 0;
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}
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ASSERT_MSG(Handlers[POSIX_SIGUSR1], "Invalid parameters");
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Handlers[POSIX_SIGUSR1] = nullptr;
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#ifdef _WIN64
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UNREACHABLE_MSG("Missing exception implementation");
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#else
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struct sigaction act = {};
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act.sa_flags = SA_SIGINFO | SA_RESTART;
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act.sa_sigaction = nullptr;
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sigaction(SIGUSR2, &act, nullptr);
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#endif
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return 0;
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}
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int PS4_SYSV_ABI sceKernelRaiseException(PthreadT thread, int signum) {
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LOG_ERROR(Lib_Kernel, "Raising exception");
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ASSERT_MSG(signum == POSIX_SIGUSR1, "Attempting to raise non user defined signal!");
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#ifdef _WIN64
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UNREACHABLE_MSG("Missing exception implementation");
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#else
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pthread_t pthr = *reinterpret_cast<pthread_t*>(thread->native_thr.GetHandle());
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pthread_kill(pthr, SIGUSR2);
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#endif
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return 0;
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}
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int PS4_SYSV_ABI sceKernelDebugRaiseException() {
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UNREACHABLE();
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return 0;
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}
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void RegisterException(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("il03nluKfMk", "libkernel_unity", 1, "libkernel", 1, 1, sceKernelRaiseException);
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LIB_FUNCTION("WkwEd3N7w0Y", "libkernel_unity", 1, "libkernel", 1, 1,
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sceKernelInstallExceptionHandler);
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LIB_FUNCTION("Qhv5ARAoOEc", "libkernel_unity", 1, "libkernel", 1, 1,
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sceKernelRemoveExceptionHandler)
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LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException);
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}
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} // namespace Libraries::Kernel
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