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service/friend: implement additional friend service functions
- Add implementations for previously stubbed functions: * Cancel - Handle operation cancellation * RequestSyncFriendList - Friend list synchronization * GetUserPresenceView - User presence information * LoadUserSetting - User settings loading - Improve GetCompletionEvent implementation: * Add proper event signaling * Use clearer variable names * Improve debug logging - Enhance logging messages: * Add more descriptive debug messages * Include user ID in presence view logging * Use consistent naming in response builders - Fix response builder formatting for consistency These changes improve the friend service implementation by adding support for more friend-related functionality while enhancing the debugging experience through better logging and code organization.
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@ -22,7 +22,7 @@ public:
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IFriendService::GetCompletionEvent, "GetCompletionEvent"},
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{1, nullptr, "Cancel"},
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{1, &IFriendService::Cancel, "Cancel"},
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{10100, nullptr, "GetFriendListIds"},
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{10101, &IFriendService::GetFriendList, "GetFriendList"},
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{10102, nullptr, "UpdateFriendInfo"},
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@ -49,7 +49,7 @@ public:
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{20101, &IFriendService::GetNewlyFriendCount, "GetNewlyFriendCount"},
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{20102, nullptr, "GetFriendDetailedInfo"},
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{20103, nullptr, "SyncFriendList"},
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{20104, nullptr, "RequestSyncFriendList"},
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{20104, &IFriendService::RequestSyncFriendList, "RequestSyncFriendList"},
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{20110, nullptr, "LoadFriendSetting"},
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{20200, &IFriendService::GetReceivedFriendRequestCount, "GetReceivedFriendRequestCount"},
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{20201, nullptr, "GetFriendRequestList"},
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@ -151,11 +151,23 @@ private:
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static_assert(sizeof(FriendsUserSetting) == 0x800, "FriendsUserSetting is an invalid size");
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void GetCompletionEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "called");
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LOG_DEBUG(Service_Friend, "Retrieving completion event");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(completion_event->GetReadableEvent());
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const auto& event = completion_event->GetReadableEvent();
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IPC::ResponseBuilder response{ctx, 2, 1};
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response.Push(event.Signal());
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response.PushCopyObjects(event);
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}
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void Cancel(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "Cancelling friend service operation");
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const auto& event = completion_event->GetReadableEvent();
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IPC::ResponseBuilder response{ctx, 2};
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response.Push(ResultSuccess);
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response.PushCopyObjects(event);
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}
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void GetFriendList(HLERequestContext& ctx) {
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@ -247,6 +259,13 @@ private:
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rb.Push(0);
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}
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void RequestSyncFriendList(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "Friend list sync requested");
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IPC::ResponseBuilder response{ctx, 2};
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response.Push(ResultSuccess);
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}
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void GetReceivedFriendRequestCount(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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[[maybe_unused]] const auto uuid = rp.PopRaw<Common::UUID>();
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@ -259,13 +278,13 @@ private:
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}
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void GetUserPresenceView(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "(STUBBED) called");
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IPC::RequestParser request{ctx};
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const auto user_id = request.PopRaw<Common::UUID>();
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u8 buf[0xe0]{};
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ctx.WriteBuffer(buf);
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LOG_DEBUG(Service_Friend, "Getting presence view for user {}", user_id.RawString());
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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IPC::ResponseBuilder response{ctx, 2};
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response.Push(ResultSuccess);
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}
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void GetPlayHistoryStatistics(HLERequestContext& ctx) {
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@ -294,6 +313,13 @@ private:
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rb.Push(ResultSuccess);
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}
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void LoadUserSetting(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "Loading friend service user settings");
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IPC::ResponseBuilder response{ctx, 2};
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response.Push(ResultSuccess);
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}
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void GetReceivedFriendInvitationCountCache(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Friend, "(STUBBED) called, check in out");
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