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feat(build): Add host system detection for Android cross-compilation
- Modify CMakeLists.txt to detect whether the host system is Windows or Linux - Set VCPKG_HOST_TRIPLET dynamically to either "x64-windows" or "x64-linux" based on CMAKE_HOST_SYSTEM_NAME - Previously, the host triplet was hardcoded to "x64-windows", which prevented proper building on Linux hosts Signed-off-by: Zephyron <zephyron@citron-emu.org>
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@ -138,11 +138,23 @@ if (YUZU_USE_BUNDLED_VCPKG)
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if (CMAKE_ANDROID_ARCH_ABI STREQUAL "arm64-v8a")
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set(VCPKG_TARGET_TRIPLET "arm64-android")
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# Detect host system (Windows or Linux)
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if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
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set(VCPKG_HOST_TRIPLET "x64-windows")
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else()
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set(VCPKG_HOST_TRIPLET "x64-linux")
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endif()
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# this is to avoid CMake using the host pkg-config to find the host
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# libraries when building for Android targets
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set(PKG_CONFIG_EXECUTABLE "aarch64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
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elseif (CMAKE_ANDROID_ARCH_ABI STREQUAL "x86_64")
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set(VCPKG_TARGET_TRIPLET "x64-android")
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# Detect host system (Windows or Linux)
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if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
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set(VCPKG_HOST_TRIPLET "x64-windows")
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else()
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set(VCPKG_HOST_TRIPLET "x64-linux")
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endif()
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set(PKG_CONFIG_EXECUTABLE "x86_64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
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else()
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message(FATAL_ERROR "Unsupported Android architecture ${CMAKE_ANDROID_ARCH_ABI}")
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