Merge pull request #14291 from JosJuice/defer-textureinfo

VideoCommon: Defer creating TextureInfo
This commit is contained in:
JMC47 2026-01-18 13:33:14 -05:00 committed by GitHub
commit f8b47c031f
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GPG Key ID: B5690EEEBB952194
3 changed files with 12 additions and 13 deletions

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@ -1231,9 +1231,9 @@ private:
std::vector<Level> levels;
};
TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
TCacheEntry* TextureCacheBase::Load(u32 stage)
{
if (auto entry = LoadImpl(texture_info, false))
if (auto entry = LoadImpl(stage, false))
{
if (!DidLinkedAssetsChange(*entry))
{
@ -1241,19 +1241,18 @@ TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
}
InvalidateTexture(GetTexCacheIter(entry));
return LoadImpl(texture_info, true);
return LoadImpl(stage, true);
}
return nullptr;
}
TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool force_reload)
TCacheEntry* TextureCacheBase::LoadImpl(u32 stage, bool force_reload)
{
// if this stage was not invalidated by changes to texture registers, keep the current texture
if (!force_reload && TMEM::IsValid(texture_info.GetStage()) &&
m_bound_textures[texture_info.GetStage()])
if (!force_reload && TMEM::IsValid(stage) && m_bound_textures[stage])
{
TCacheEntry* entry = m_bound_textures[texture_info.GetStage()].get();
TCacheEntry* entry = m_bound_textures[stage].get();
// If the TMEM configuration is such that this texture is more or less guaranteed to still
// be in TMEM, then we know we can reuse the old entry without even hashing the memory
//
@ -1263,7 +1262,7 @@ TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool fo
//
// Spyro: A Hero's Tail is known for (deliberately?) using such overwritten textures
// in it's bloom effect, which breaks without giving it the invalidated texture.
if (TMEM::IsCached(texture_info.GetStage()))
if (TMEM::IsCached(stage))
{
return entry;
}
@ -1276,6 +1275,7 @@ TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool fo
}
}
const TextureInfo texture_info = TextureInfo::FromStage(stage);
auto entry = GetTexture(g_ActiveConfig.iSafeTextureCache_ColorSamples, texture_info);
if (!entry)

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@ -277,7 +277,7 @@ public:
void Invalidate();
void ReleaseToPool(TCacheEntry* entry);
TCacheEntry* Load(const TextureInfo& texture_info);
TCacheEntry* Load(u32 stage);
RcTcacheEntry GetTexture(const int textureCacheSafetyColorSampleSize,
const TextureInfo& texture_info);
RcTcacheEntry GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
@ -346,7 +346,7 @@ private:
static bool DidLinkedAssetsChange(const TCacheEntry& entry);
TCacheEntry* LoadImpl(const TextureInfo& texture_info, bool force_reload);
TCacheEntry* LoadImpl(u32 stage, bool force_reload);
bool CreateUtilityTextures();

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@ -36,7 +36,6 @@
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/TextureInfo.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoBackendBase.h"
@ -569,7 +568,7 @@ void VertexManagerBase::Flush()
{
for (const u32 i : used_textures)
{
const auto cache_entry = g_texture_cache->Load(TextureInfo::FromStage(i));
const auto cache_entry = g_texture_cache->Load(i);
if (!cache_entry)
continue;
const float custom_tex_scale = cache_entry->GetWidth() / float(cache_entry->native_width);
@ -581,7 +580,7 @@ void VertexManagerBase::Flush()
{
for (const u32 i : used_textures)
{
const auto cache_entry = g_texture_cache->Load(TextureInfo::FromStage(i));
const auto cache_entry = g_texture_cache->Load(i);
if (cache_entry)
{
if (!Common::Contains(texture_names, cache_entry->texture_info_name))