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Partitions are Wii-exclusive, and don't happen at the DVDInterface level in IOS. This isn't quite the cleanest fix, but it gets rid of the assumption that a partition is open on starting the game at least. |
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|---|---|---|
| .. | ||
| Boot_BS2Emu.cpp | ||
| Boot_WiiWAD.cpp | ||
| Boot.cpp | ||
| Boot.h | ||
| DolReader.cpp | ||
| DolReader.h | ||
| ElfReader.cpp | ||
| ElfReader.h | ||
| ElfTypes.h | ||