georgemoralis
9e287564ce
update submodules (ffmpeg,fmt,sdl3) ( #3865 )
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* update submodules (ffmpeg,fmt,sdl3)
* fixed linux builds?
* more linux issues
* let's see more linux...
* baby one more time
2025-12-12 23:40:17 +02:00
Stephen Miller
9e7df6ae54
Kernel.Vmm: Remove hack from #2726 ( #3864 )
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* Remove SceKernelInternalMemory mapping
Contrary to my initial beliefs, this is very much a hack.
* Unreachable for unpatched code
This will always infinitely loop, making logs extremely large.
* Update linker.cpp
2025-12-11 12:24:45 +02:00
AlpinDale
de6c5bbb83
cli: add --show-fps to the CLI launcher ( #3860 )
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* cli: add `--show-fps` to the CLI launcher
* fix: clang-format
* nit: PascalCase -> camelCase
2025-12-08 21:02:54 +01:00
Stephen Miller
65f0b07c34
libkernel: Implement sceKernelEnableDmemAliasing, proper mapping type checks in posix_mmap ( #3859 )
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* Basic handling for MAP_VOID, MAP_STACK, and MAP_ANON in mmap.
* Update memory.cpp
* Update memory.cpp
* Dmem aliasing check
* Oops
2025-12-08 13:46:32 +02:00
kalaposfos13
2a5910ed51
New translations en_us.ts (OpenOrbis) ( #3858 )
2025-12-07 23:56:51 +02:00
Stephen Miller
391d30cbb1
cpu_patches: Patch stack canary accesses ( #3857 )
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* Patch stack checks done using fs:[0x28]
Additionally adds support for multiple patches per instruction, since this makes two separate patches we need to conditionally perform for mov instructions.
* Missing include
* Disable patches for Apple
Mac can use their native FS segment directly, so these patches aren't needed
* Oops
2025-12-06 22:47:39 -08:00
TheTurtle
d3ad728ac0
vector_alu: Handle -1 as src1 in v_cmp_u64 ( #3855 )
2025-12-06 15:11:29 -08:00
Odukoya Abdullahi Ademola
5183cbe686
sceHttpUriSweepPath ( #3854 )
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2025-12-04 10:50:24 +02:00
Odukoya Abdullahi Ademola
9e80cde60d
Implement http uri escape unescape ( #3853 )
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* Implement sceHttpUriEscape and sceHttpUriUnescape
* Implement sceHttpUriEscape and sceHttpUriUnescape
* edge case
---------
Co-authored-by: Pirky10 <odukoyaabdullah@gmail.com>
2025-12-04 10:50:01 +02:00
kalaposfos13
98fd0689ac
Revert non-Linux parts of #3819 ( #3852 )
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* Revert non-Linux parts of #3819
* More OpenOrbis stuff that I couldn't be bothered to put in a new PR
2025-12-03 15:05:19 +02:00
Lander Gallastegi
9db4642f66
video_core: Scheduler priority pending operation queue ( #3848 )
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* Priority pending ops
* Use priority operations on image download
* clang-format
* Simplify thread
* I'm tired, it's too late :(
2025-12-02 22:27:01 +01:00
kalaposfos13
b135a056ba
Remove debug logging
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2025-12-02 09:50:11 +01:00
kalaposfos13
dc6013cf0e
Block normal mouse inputs in mouse-to-touchpad mode
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shadow sniped my PR. :(
2025-12-02 09:41:06 +01:00
Pirky
e5ea55e425
np: Add dialog state tracking for NpCommerce ( #3841 )
2025-12-02 10:22:41 +02:00
kalaposfos13
c3f7a4301c
Add basic mouse-to-touchpad emulation ( #3842 )
2025-12-02 10:21:01 +02:00
Stephen Miller
a5f9280841
Return CPU mode based on param.sfo attributes ( #3846 )
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Values are based on hardware observations.
2025-12-01 10:21:19 +02:00
kalaposfos13
cf866ab294
Don't bother trying to restart the emulator if sceSystemServiceLoadExec is called with an invalid path ( #3845 )
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2025-11-30 22:40:58 +02:00
Connor Garey
052f3260f3
Sdl message box when no args provided ( #3843 )
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* Added a message box when no arguments are passed.
* clang-fix
* clang-fix episode 2
* Output message box error to stderr instead of stdout
2025-11-30 19:57:14 +02:00
TheThunderTurner
78e301c3db
libSceNpCommerce ( #3839 )
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* libSceNpCommerce
* copyright notice
2025-11-29 23:47:15 +02:00
psucien
a9f8eaf778
video_core: Initial implementation of pipeline cache ( #3816 )
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* Initial implementation
* Fix for crash caused by stale stages data; cosmetics applied
* Someone mentioned the assert
* Async blob writer
* Fix for memory leak
* Remain stuff
* Async changed to `packaged_task`
2025-11-29 11:52:08 +02:00
Quang Ngô
f9ef57f74b
Fix metainfo ( #3834 )
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2025-11-28 18:36:11 +02:00
squidbus
1394852791
renderer_vulkan: Remove primitive restart disable support check. ( #3827 )
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2025-11-24 23:51:39 -08:00
Stephen Miller
6295c32e5c
Render.Recompiler: Implement V_FLOOR_F64 ( #3828 )
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* VectorFpRound64 decode table
Also fixed definition for V_TRUNC_F64, though I doubt that would change anything important.
* V_FLOOR_F64 implementation
Used by Just Cause 4
* Oops
Never forget your 64s
2025-11-24 23:51:06 -08:00
TheTurtle
14d71a155a
video_core: Reimplement inline data as buffer fill ( #3825 )
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2025-11-24 23:25:22 +02:00
kalaposfos13
2577dfde7e
Add assert on SFO file being empty ( #3815 )
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2025-11-23 17:30:09 -08:00
Missake
8123c44ad1
Make FSR off by default ( #3801 )
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* Make FSR and RCAS off by default
* Update config.cpp
2025-11-23 17:28:48 -08:00
TheTurtle
f1a8b7d85e
vector_alu: Fix V_CMP_U64 ( #3823 )
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* vector_alu: Fix V_CMP_U64
* vector_alu: Also handle vcc in V_CMP_U64
2025-11-23 17:26:34 -08:00
Stephen Miller
f6ae5544fd
Kernel.Vmm: Protect Fixes ( #3822 )
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* Some mprotect fixes
The biggest thing here is preventing mprotect on memory that isn't mapped in address space. This would cause exceptions before, but succeeds on real hardware.
I've also included a couple other minor fixes, mostly based around some tests I recently performed.
Note: All changes to memory pools in this PR are assumed. I have not yet tested memory pools with any of this logic, but I do at least want to prevent mprotect on pool reserved memory to avoid crashes.
* Update memory.cpp
* clang
2025-11-22 10:32:53 +02:00
oltolm
4922d526fe
msys2: fix build ( #3818 )
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* cmake: fix mingw-w64 build
* time.cpp: fix build with Clang on Windows
* tls.h: include malloc.h for alloca
2025-11-22 10:32:29 +02:00
kalaposfos13
56109a1331
Avoid storing the Tcb pointer on the stack ( #3819 )
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* Avoid storing the Tcb pointer on the stack
* Just return the already stored pointer in GetTcbBase
* Replace uses of GetTcbBase with g_curthread->tcb
* copyright 2025
* sir clang offnir, the all-formatting
2025-11-21 00:42:49 -08:00
Osyotr
544a22a431
emulator: crash faster ( #2360 )
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By disabling Windows Error Reporting.
2025-11-20 22:35:35 +02:00
marecl
6612a32523
Prevent writing to directories ( #3820 )
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* Prevent writing to directories
* Prevent writing to directories
2025-11-20 19:41:01 +02:00
TheTurtle
3f86c2e94a
buffer_cache: Split DMA fault handling code from buffer cache ( #3809 )
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Its better not to have that raw code there
2025-11-18 08:46:51 +02:00
Alexandre Bouvier
5b699090e6
cmake: fix sdl3_mixer target name ( #3811 )
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2025-11-17 18:56:01 +02:00
TheTurtle
aa5c045555
logging: Format message after filter check ( #3808 )
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2025-11-16 17:34:23 +02:00
rainmakerv2
ed14359c87
Re-implement custom trophy sounds using sdl3 mixer ( #3805 )
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* re-implement custom trophy sounds using sdl3 mixer
* fix build vars
* Don't change SDL version
2025-11-16 10:36:54 +02:00
Missake
6a9f9abda0
Delete lines about Qt in building doc for Windows ( #3800 )
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2025-11-14 21:48:04 -08:00
TheTurtle
2f55636626
vk_rasterizer: Attempt to optimize compute clears ( #3795 )
2025-11-15 07:44:25 +02:00
Stephen Miller
94d0f2e7ed
Avoid initializing Shader::PsColorBuffer in RefreshGraphicsKey ( #3799 )
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The bitfield in the struct is padded, which produces uninitialized memory on initialization.
To avoid modifying the struct while making our GraphicsPipelineKey struct properly hashable, set values directly instead of re-initializing.
This fixes pipeline compile spam, and the subsequent poor performance, on certain setups.
2025-11-14 19:50:14 -08:00
kalaposfos13
f557c6ac64
Update MoltenVK to the shadPS4 fork ( #3797 )
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2025-11-14 21:47:16 +02:00
Stephen Miller
93c340c6e1
calloc libusb_interface instead of pointer ( #3793 )
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interface->num_altsetting is oob
2025-11-12 17:26:26 +02:00
Joshua de Reeper
25344a3b89
calloc UsbDevice instead of pointer ( #3790 )
2025-11-12 12:40:39 +02:00
Missake
bbd985fe4b
Update building-windows.md ( #3792 )
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2025-11-11 16:56:03 +01:00
Stephen Miller
ee2bc97248
Windows: Limit address space maximum when higher addresses are not needed ( #3775 )
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* Earlier initialization of elf info.
Everything used for elf info initialization comes from the param.sfo, so we can initialize this earlier to have this information accessible during memory init.
* Extract compiled SDK version from pubtoolinfo string
Up until now, we've been using the game's reported "firmware version" as our compiled SDK version. This behavior is inaccurate, and is something that has come up in my hardware tests before.
For the actual compiled SDK version, we should use the SDK version in the PUBTOOLINFO string of the param.sfo, only falling back on the firmware version when that the sdk_ver component isn't present.
* Store compiled SDK version in ElfInfo
* Limit address space for compiled SDK version at or above FW 3
Sony placed a hard cap at 0xfc00000000, with a slight extension for stack mappings. For now, though stack mappings aren't implemented, there's no harm in keeping a slightly extended address space (since this cap is lower than our old user max).
Limiting the max through address space is necessary for Windows due to performance issues, in the future I plan to properly implement checks in memory manager code to properly handle this behavior for all platforms.
* Use compiled SDK version for sceKernelGetCompiledSdkVersion
I think this is pretty self explanatory.
* Log SDK version
Since this value is what most internal firmware version checks are against, logging the value will help with debugging.
* Update address_space.cpp
* Update emulator.cpp
* Backwards compatible logging
Because that's apparently an issue now
2025-11-10 17:07:17 +02:00
Connor Garey
bebfee58d6
Nix shell fixes for uuid ( #3784 )
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* added "with pkgs;" so pkgs does not need to be appended for all the buildInputs.
* Added util linux as missing uuid. Compiles successfully.
2025-11-08 19:08:18 -08:00
georgemoralis
5ddabda2b8
started 0.12.6 WIP
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2025-11-07 09:16:58 +02:00
georgemoralis
3ce1ac5e86
tagged 0.12.5 release
2025-11-07 08:59:26 +02:00
Emma
b4628b80e2
ImGui: keep drawing when there's a pending change_layer ( #3782 )
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2025-11-06 20:58:15 -03:00
Emma
2f022a462d
filesystem: return st_mtim in posix_stat (fixes RB4 / CUSA02901 DLC crash) ( #3781 )
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* filesystem: return st_mtim in posix_stat
* filesystem: stat - remove reliance on clock_cast
* filesystem: stat - remove reliance on to_time_t
2025-11-06 22:47:40 +02:00
Joshua de Reeper
f5505daaca
usbd: Emulate Dimensions Toypad ( #3779 )
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* Dimensions Toypad
* update comment
2025-11-06 17:46:43 +02:00